Tom Clancy's Splinter Cell 3D Review
Tom Clancy's Splinter Cell 3D Box Art
System: 3DS
Dev: Ubisoft Montreal
Pub: Ubisoft
Release: April 10, 2011
Players: 1
Screen Resolution: N/A Drug Reference, Language, Mild Suggestive Themes, Violence

The only two things that really work well in Splinter Cell 3D are the controls and the 3D visuals. Though I wouldn't rush out to buy the game because of these two components, they do give me hope that the 3DS will see some decent third-person shooters in the future, as these are both areas where shooters feel flat on the original DS. The controls in particular are quite good, and are surprisingly intuitive. You use the slide pad to move around, and the face buttons to move the camera. Though this method does take some getting used to, once you get the hang of it, it replicates the twin-stick controls of the original fairly well. The shoulder buttons are then used to fire weapons, and if you need to change your weapon or interact with an object (such as a door or health pack) you can use the touch-screen. Of course, the only hiccup here is switching from the buttons to the stylus quickly, but if you can use your weapons strategically and clear a room before you switch weapons or pick up a health pack, you won't have to fumble around with the stylus during shootouts.

Tom Clancy's Splinter Cell 3D Screenshot

The visuals also look great, and certainly show off the 3DS' capacity to create almost measurable depth in complex setpieces. Enemies stick out nicely against varied environments, and though nothing really "pops" out of the background, the depth certainly helps shooting feel very precise, and is great for peering around objects in the foreground. Though the game doesn't have the highly technical visuals that we've seen in games like Super Street Fighter IV and Samurai Warriors: Chronicles, it does a good job of mimicking the original's visuals and sports a fair amount of detail.

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Splinter Cell 3D isn't a bad game, but it certainly is a missed opportunity. The Nintendo 3DS brings a lot to the table besides 3D, but it seems that the people behind Splinter Cell: 3D believe that adding a third dimension to the visuals is the only thing required to make a successful 3DS-make. This is not the case. Though the 3D visuals undeniably add something to the Splinter Cell experience (and it's nice to have a functional shooter on the 3DS) too much has been stripped away from the core game to make this worth your $40.

By Amanda L. Kondolojy
CCC Senior Contributing Writer

RATING OUT OF 5
RATING DESCRIPTION
3.5
Graphics
Visuals look nice enough, and 3D effect adds a pleasing amount of depth.
3.8
Control
Controls easily with the slide pad and face buttons controlling movement, and the shoulder buttons responsible for weapon fire.
2.7
Music / Sound FX / Voice Acting
If you like the sound from the original Splinter Cell, you'll like the sound here, as it's identical.
2.3
Play Value
The game is way too easy, and you'll never use half of the gameplay mechanics. Add that to the lack of modes beyond the story, and you've got a game not worth your $40.
2.6
Overall Rating - Average
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • Immersive 3D Action. Gameplay, maps, HUD, menus, loading screens, and more are projected in stereoscopic 3D.
  • Optimized Controls. New button mapping with the Slide Pad and Touch Pad gives the player seamless control to equip weapons and gadgets for more effective mission executions.
  • Enhanced Weapons. Protagonist Sam Fisher is equipped with enhanced weapons and better gadgets to infiltrate the enemy: new fusion goggles, OCP electronic disabling device, wall mine, more add-ons for the SC-20K rifle, smoke and gas grenades.
  • Infiltration Evolved. Lock picking is enhanced by utilizing the new Slide Pad to mimic the realism of lock picking. Hacking has also evolved from numeric codes to solving interactive 3D puzzles.

  • Screenshots / Images
    Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge Tom Clancy's Splinter Cell 3D Screenshot - click to enlarge

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