|System: DS||Review Rating Legend|
|Dev: n-Space||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Activision||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Nov. 5, 2007||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-4||3.0 - 3.4 = Fair|
|ESRB Rating: TEEN||3.5 - 3.9 = Good|
by Tom Kelly
Do you ever get tired of saving the world? At least in the minds of developers we don't. Thankfully, this time around it is not the tiresome retread of storming the beaches of Normandy, launching that one last final assault against the Nazis.
It is Call of Duty 4's greatest strength, an original story set in the modern world. It offers players a fresh experience and some serious firepower, but despite all it does right, the DS version falls short of greatness. It is not a bad game, but it is not a great game either. To put it simply, it is an ambitious effort that with a few tweaks here and there could have been a truly memorable experience.
Following the execution of Dictator Al-Fulani, the region is in unrest and another ruthless dictator is set to take the reigns. Khaled Al-Asad uses the death of Al-Fulani as the go ahead to begin seizing control of the area through what the insiders like to call armed aggression. It is up to you to put the nix to his plans by being, as they say, all that you can be. After a quick tutorial, the action swoops in and never lets up. Taking you to a number of different locales ranging from dingy streets to cargo ships, COD 4 is a relentless shooter that offers plenty of variety to keep players interested.
From a gameplay standpoint, COD 4 is a lot of fun. The action flows from checkpoint to checkpoint with appropriate pacing. In addition to the mass amounts of shells you are going to expel throughout the game, COD 4 also makes the most of the DS functionality. Whether you are tracing wires to disarm C4, solving small puzzles to arm explosives or feverishly rubbing your thumb across the touch screen to fight off aggressive terrorists, there is a nice variety to what you are able to do. In addition to the core gameplay elements, there are levels where you control the Gatling guns on helicopters or jeeps.
As far as the A.I. goes, for a shooter it is a surprise that your teammates are not complete boneheads; they have your back, and they can actually kill people. On the not so bright side, the enemies range from being super soldiers to your average Joe. My best advice is just aim for the head because more often than not these guys can take a whole clip of ammo to the chest. Instances such as that can be quite annoying when you find yourself knee deep in terrorist muck. The level and gameplay variation can only take this title so far, as the main hindrance to winning this war lies in the controls.