|System: DS||Review Rating Legend|
|Dev: EA Tiburon||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Electronic Arts||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: March 17, 2009||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
by Maria Montoro
You must be wondering... What's up with four o'clock? Is something special going on? Indeed, I must say. It's time for tea, at least for those good ol' British folks who still maintain the tradition. If it wasn't for them, we would be missing out on a lot, including this wonderful game!
Starting with the ingenious game design, this DS title is a real beauty in every single way. Henry Hatsworth is an old British fellow who spends his spare time searching for treasure. His latest escapade has taken him to the jungle, where he's searching for a legendary golden hat. Little does he know, once he finds it, he'll be able to link the mysterious puzzle world with the real world. And where will these magical arts take him? To the unimaginable! Get ready to start a brand new game adventure featuring five different worlds with multiple levels within them, ala Super Mario Bros.
The legend says only the person who's worthy of wearing the golden suit will be able to achieve unique powers, and for that, we need a real gentleman who knows how to dress. That'll be Mr. Hatsworth, the number one adventurer of the Pompous Adventurer's Club. The first couple of levels seemed extremely easy. In fact, before I knew it, I had the golden hat. However, I soon found out there's more to the golden suit than just the hat, and that's why Hatsworth will have to go on a real expedition and search everywhere for the remaining parts of the outfit. As you find the different parts, you'll also obtain new abilities, which keeps the gameplay fresh.
This adventure is mostly played with the D-pad and buttons, just like a classic GameBoy game. It's mainly a platformer, so you'll jump your way around obstacles, duck to avoid hits, and fight the incoming attackers with your weapon of choice. One button is for sword attacks and the other one fires the gun. You can sword-attack in different directions, which works really well when attacking moving targets. When you hit the enemies, they'll drop jewels and coins that you can use later to buy upgrades and new skills. Also, if you search hard enough throughout the levels, you'll find treasure chests and secret warps that will transport you to hidden sections with jewels galore.
The golden hat allows Henry to enter the puzzle world and interact with it by hitting X. This puzzle, located on the bottom screen, is pretty much a knock-off of Tetris Attack, which is a good thing. The puzzle is simple enough that it can be played at a fast pace, and it allows players to hit one combo after another just by following the simple match-three premise. You can play the puzzle with the buttons too, though I preferred to use the stylus to drag the pieces along the screen. The only problem with that is the constant switching between buttons and stylus as you go back and forth between the adventure and the puzzle world.
Luckily, there's a whole lot more to the adventure as well as the puzzle. First of all, when you knock down the enemies on the top screen or grab power-ups, these will fall into the puzzle below. You don't need to manage the puzzle the whole time, but it does slowly move up as you advance in the adventure, so once in a while you should press X to enter the puzzle and harvest those extra lives and power-ups, as well as matching the enemy blocks with other pieces of the same color to finish them and fill up your SuperMeter bar. If you let the enemies reach the top of the puzzle screen, they'll reappear in the adventure screen and fall over you, so always keep an eye on it!