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LostMagic
is perfect for the Poke-aficionado who's moved on
to other pursuits, but still kinda digs the monster
collecting vibe. by Cole
Smith
May
1, 2006 - LostMagic
is an action RPG where you cast magic spells and collect
monsters to help you in battle, not unlike Pokemon.
The game differs from Pokemon in that it's a much
deeper experience, and this time deeper doesn't mean
more complicated, it means "more fun."
LostMagic
takes full advantage of the DS control system. The
stylus acts as a magic wand which casts spells by
drawing the magic Rune symbols. The game also exploits,
to great effect, all of the DS's features as it incorporates
good graphics and sound effects with an interesting
storyline and fast-paced gameplay. Some old-school
RPG elements such as endless exploration, collecting
and annoying character interaction have been streamlined
to make way for more action. The map will automatically
transport you to your next real-time encounter. The
pace is quick and it gets more intense as you go.
 
Overall
LostMagic is not unique enough to be considered innovative
and the character interaction has been downplayed
in favor of sustaining the combat and action aspects
of the gameplay. For this reason the game won't stay
with you, despite the fact that it has good replay
value. After you complete it, you'll soon forget all
about it since the characters are unmemorable and
you don't work hard and long for the quest, which
admittedly can be a drag, but does serve a purpose
to make you feel as though you've been through Hell.
Which makes the rewards seem so much sweeter. You
might replay the game to experiment with the hybrid
spells, as well as the online and wireless multi-player
mode.
In
a magical kingdom, (where no explanations or apologies
are necessary) a young mage named Isaac is on a quest
to find his father whom he has not spoken to in many
years. His journey takes him to strange and wondrous
lands filled with both good and evil, but it's the
evil that is the focus of the gameplay. So be prepared
to do battle with a variety of different-colored monsters
with a multitude of powers while you attempt to wrest
back the Seven Wands from the Diva of Twilight. As
you grow in battle you will begin to amass the powers
of a wizard which you will require to fulfill your
destiny. The one thing you'll learn is that when you're
a wizard, you don't have to wait around, you can get
right down to the business of having fun.
There
is no better way to fight fire than with fire. When
combating monsters, it's best to employ the service
of other monsters that will do your bidding, but first
you have to capture them before you can turn them
into slaves. During a battle, you must beat a monster
close to death and then cast a Capture spell on him.
You have an inventory for 70 different monster, so
in true Pokemon style, you will want to "collect
'em all." As you can probably surmise, the monsters
have different attributes which you can level-up.
All of the monsters have an affinity for one of six
different elementals which include fire, water, earth,
wind, light and dark. You can discern their affinity
by their color. For instance brown is earth, yellow
is light and blue is water. Your magical powers also
correspond to these elementals and knowing what spells
to use, and what monster slaves to send into battle
make up the strategic elements of the gameplay.
You
could say that the gameplay has been distilled to
its most engaging components. There is a good deal
of character interaction but it feels more like cutscenes
than an actual in-game component where you have to
listen closely to pick up clues, names and directions.
The combat does become repetitive but more so in frequency
than anything else. There are about 20 different spells
which you can draw with your stylus but you can also
combine the spells to come up with a variety of interesting
hybrids. To do this all you have to do is draw another
spell to be included with the first one. There are
hundreds of different combinations and while some
are just variations, there are some real gems that
are worth the experimentation. Some of the drawings
can be a little on the complicated side and if you
don't have a very good memory you probably won't use
too many of them. You also have to draw them as perfectly
as possible. The better your drawing resembles the
actual Rune, the more powerful the spell.
Along
with experimenting, you will encounter a lot of situations
that require trial and error. There is no way to know
what monsters you'll be facing and what powers they
wield so at times you may have to backtrack and capture
specific monsters to add to your collection. You may
also feel the need to level-up your character and
monsters to compete with the more powerful enemies.
Being able to transport yourself instantly to any
area on the map makes backtracking far less burdensome
than in most RPGs.
 
Online
play lets you use the monsters that you've collected
and customized in the single-player mode, but you
have to play against a similarly powerful opponent.
Otherwise you can opt for the default characters which
give both players the same level playfield. One thing
you will notice is that there is some delay in commands
which makes the gameplay in this mode feel more like
turn-based than real-time. The ad-hock wireless mode
by contrast, is excellent. It's fast and smooth with
nary a glitch.
Graphically
I won't say the game is astounding but it does an
admirable job of transporting us to a fantasy realm,
although it's on the anime cartoonish side. The character
modes are well rendered with different bodies, faces
and animations. The faces are expressive but as with
most anime that consists of deep sadness, incredible
outrage, unrepressed happiness and abject surprise.
The music is thematic and well done but there's not
enough of it to keep it from repeating.
LostMagic
is definitely for everyone. It incorporates different
genres such as RPG, RTS, and action adventure to create
an experience that is sure to bring you many hours
of entertainment.
Features:
- Cast
Spells With the Stylus! Your stylus becomes your
magic wand! Use different gestures to unleash your
magic.
- Evolving
Magic System Players can combine up to three single
spells to create more than 350 magic combinations
using a symbol system Exclusive to the DS.
- Collect
and Command Monsters Collect monsters and command
the monsters. Learn to use each monsters special
skill to gain the advantage in battle.
- Use
the Stylus to Open Up a New Frontier in RPGs Experience
strategy like never before! Lost Magic's innovative
RTS-type RPG makes full use of the unique capabilities
of DS. Control your units directly on screen using
a point and click interface that PC strategy gamers
have enjoyed for years.
- Challenge
Others via Wi-Fi Create new characters and challenge
friends over a Wi-Fi connection. With 'dueling mode'
players can test their magic casting skills and
strategies against each other.
By
Cole Smith
CCC
Senior Writer
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