|System: DS||Review Rating Legend|
|Dev: Nintendo / Tenyo||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Nintendo||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Nov.26, 2007||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
by Tom Kelly
It seems no matter how old we get, the mystery of magic still intrigues us all. That is, of course, unless you are a cynic who prefers not to have any fun at all. Casting aside all curmudgeons out there, the Nintendo DS brings us a magic game that they hope will steal the show.
The concept is simple. Not only can the DS perform magic, but it also teaches you a slew of tricks to wow your friends. That is the game; certainly the idea is easy to grasp, and it is executed flawlessly. There is a wide assortment of tricks in each of the three categories for you to partake in. Whether it is solo magic you crave, where the DS itself puts on a display, or you choose to give your friends their own personal magic show, kids will find a lot of enjoyment here. It will even allow them to train their minds in a variety of different methods to sharpen those skills of illusion. After all, nobody wants to put on a terrible show; girls do not dig magicians who cannot execute their tricks. If only I had this game back then Well anyway, best to not live in the past. A nice feature of the package is that it comes with its very own deck of cards right out of the box. That comes in handy particularly because there are numerous tricks that require the use of them.
Throughout the game you will be mentored in the ways of magic by your DS, which provides players with highly detailed tutorials on a multitude of tricks. After a player becomes familiar with the ins and outs they can then perform these tricks for their friends. Each trick has its own secret, and although I do not want to say too much, here is an example of one trick involving two candles. You ask a person to point at one candle, and you then instruct them to blow on said candle. As they do, you secretly push whichever shoulder button corresponds to it, and that is the one that will go out. There are additional tricks you are spectator to as the DS instructs you to, let's say, pick a card or hold down a number with your pen as you blow on the screen. It is an interesting diversion for those who get bored of performing. The game definitely dazzles the mind with its concepts, but does it also appeal to the other senses?
Visually, the game holds its own. It is not going to blow anyone's mind, but it uses the graphics effectively. What I mean by that is the cartoon style it employs keeps the game fresh and entertaining. Learning how to perform the tricks can be boring, as some can be a little complicated, but the fresh cartoony backgrounds keep the wannabe magicians enticed enough to ensure they learn the tricks correctly. In addition, each of the solo tricks comes with a different DS magician, adding a nice variety to the overall package. The bright and vibrant colors are the perfect compliment to what a game like this is trying to achieve. It puts on a visual show, which only enhances the magic you are striving to perform.