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Fox
and co. return to fly the unfriendly skies next month.
by Ryan Schultz
July
26, 2006 - It's
no secret that Nintendo's beloved Starfox series has
been seeing some turmoil as of late. While Rare's
Starfox Adventures ground based missions and collect-o-thon
style gameplay left players with a sour taste in their
mouths, it was Namco's Starfox Assault that sent the
series into a downward spiral that left its fate in
jeopardy. Is there any hope for this beloved Nintendo
franchise?
Enter
E3 2006 and Nintendo's strong showing for its DS handheld.
Among the many titles shown on the floor, a new Starfox
game has emerged, looking to right the series wrongs.
Under the name Starfox Command, Nintendo is really
taking the series back to its roots. Gone are the
hideous on foot ground missions from Adventures and
Assault, Command will contain nothing but air and
space battles, all of which are free roaming. Nothing
on rails this time, think Ace Combat mixed with Starfox
64. Things may be looking up for the series.
 
So
far, the only demo available was the one present at
E3. There, gamers were offered some different gameplay
variety. You could plot out your course on the map
screen by using the stylus, drawing a line from point
to point. Here, some strategy was involved, as players
had to intercept enemy fighters that were heading
towards the Great Fox turn by turn. If you went straight
for the other missions, you could be putting the Great
Fox at risk from the enemy ships.
The
E3 demo also featured a training mode (featuring Slippy),
easy (Krystal), medium (Fox), and hard (Falco) that
showed of the shooting mechanics. While gameplay in
Command is free-roaming, the game focuses on combo
attacks. You are rewarded with stars and time from
taking out groups of incoming enemies, or you can
lock onto the nearest enemy ala Starfox 64, and take
him out with a charged blast.
The
biggest change this game features however, is that
everything is controlled with the stylus. The bottom
screen, which doubles as a radar, gives you full command
over your arwing. By pulling the stylus left, right,
up, and down, the arwing will follow your movements.
You can double tap the top of the screen, which will
cause your ship to boost, and tapping the bottom of
the screen will put on the brakes. Two icons on either
side of the screen will enable you to pull of loop-de-loops
and u-turns. One of the more interesting mechanics
comes into play when you want to detonate a bomb.
Simply tap and drag the icon onto the radar, and then
you can precisely drop the bomb wherever you want.
Firing your lasers is a simple as pressing the shoulder
button or d-pad.
 
The
game looks great and runs at a silky smooth 30 fps.
Even at this point of development the game already
looks better than Starfox 64. It's also worth noting
that the same team behind Command contains many of
the original SF64 members so we know the game is in
good hands.
Once
the final game hits shelves at the end of August,
it will boast more than 15 playable characters and
30 different missions. There will also be an extensive
multiplayer feature, including local wireless play
for up to eight people as well as four player online
dogfights through the Nintendo Wifi Connection.
Features:
- Lylat
needs help. Players hop into their Arwing fighter
and fight through a unique branching storyline of
missions, all rendered in gorgeous 3-D.
- Star
Fox Command brings a whole new strategic element
to the series with a commander's view of the mission.
Using the touch screen, players can draw the routes
they and their teammates will take, then battle
the enemies they encounter as they take over bases
and strategically advance across the map.
- Players
can blow their friends out of the sky as they dogfight
with up to eight players over a local wireless connection
or take on up to four players from around the world
on Nintendo Wi-Fi Connection.
By
Ryan
Schultz
CCC
Freelance Writer
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Saving
the universe one DS at a time. by
Cole Smith
May
16, 2006 -
Star Fox is coming to the DS and it's not taking any
prisoners. Expect the action to be relentless and
intense as you get onboard your Airwing fighter to
battle all the evil in the galaxy.
Star
Fox is a 3D space shooter that commemorates the early
days of the original Star Fox series. Utilizing the
touch screen, and drawing with the stylus, players
can outline paths through the star system that fellow
squad members can follow. You want to get in the best
possible position for combat, so there is some strategy
to pulling off these moves. These moves are turn-based
and you'll want to avoid going through dangerous places
such as the asteroid belt. Once in position you are
charged with the task of guarding your area and not
letting any enemy craft past. When you are prepared
to do battle the gameplay switches to real time.
 
In
battle mode you use the stylus to maneuver your Airwing.
The face buttons are for firing the weapons. It's
a little tricky at first to get the hang of the stylus
but in the five minutes that I spent playing Star
Fox I was able to improve my skills dramatically by
the end of the session. You have to make very careful
and deliberate strokes otherwise the craft becomes
jerky and unstable. A targeting reticle helps keep
the enemy in your sight. Once you got him, blast him.
Overall
the game looks as good as the original N64 version.
Of course some concessions have to be made and you'll
notice that there are less enemies onscreen at one
time but the ones that are onscreen offer plenty of
challenge. The ships look great, as do the foxy characters.
We've
been told the game will include an eight-player local-area
connection mode in addition to a four-player Wi Fi
multi-player mode.
Features:
- Lylat
needs help. Players hop into their Arwing fighter
and fight through a unique branching storyline of
missions, all rendered in gorgeous 3-D.
- Star
Fox DS brings a whole new strategic element to the
series with a commander's view of the mission. Using
the touch screen, players can draw the routes they
and their teammates will take, then battle the enemies
they encounter as they take over bases and strategically
advance across the map.
- Players
can blow their friends out of the sky as they dogfight
with up to eight players over a local wireless connection
or take on up to four players from around the world
on Nintendo Wi-Fi Connection.
By
Cole Smith
CCC
Senior Writer
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