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In
the game, Hugo: The Evil Mirror, Hugo is not the name
of the evil mirror. In fact the evil mirror is only
a device used to base a narrow gameplay element on.
It only appears as part of the story and not as a
playable or interactive component of the game. For
all intents and purposes this game should have just
been called "Hugo the Troll" to save us
all this confusion.
Hugo,
as you already know is a troll. Although I've never
heard of him, neither have a lot of North American
gamers. He's popular, but thankfully he doesn't have
his own generic, Saturday morning cartoon here. Hugo
is a Dutch creation and he's enjoyed success in Denmark
for a number of years. Though he's come to the new
country this immigrant finds himself up against a
lot of competition. His popularity won't be working
for him here. He'll be judged on the merit of the
gameplay and nothing else - the way it should always
be.
If
I had to base Hugo's character on how he's presented
in this game I would have to say that he's got the
depth of a cereal box mascot. After every level he
does this little dance that is so annoying I can hardly
keep from using a few choice swear words from describing
it. The animation is the same each time that it really
burns an engram (a Scientology reference) in my psyche.
Are the Dutch trying to brainwash us and rule the
world? Have they finally had enough of being so bloody
neutral? Maybe, like the Evil Mirror, they've finally
cracked. That's what wearing wooden Nikes will do
to you over time.
From
level to level you won't find much variety in the
gameplay. Like the soup at a buffet there's not much
spice to it - and there's no way you can add any after
the fact.
Hugo
is an action platformer with deep arcade roots - old
school arcade roots. While you jump around from platform
to platform, you turn enemies into frozen cubes which
renders them immobile. Eventually then will thaw if
you leave them alone and continue pestering you but
there's no fun in leaving them varmints alone. You
can pick them up and drop them from a platform which
will instantly destroy them, or you can jump on them
and shatter them into icy shards. They will remain
frozen as long as you carry them. To clear the level
you have to plug up the portal to keep them from respawning.
You
can combine cubes to create bigger and heavier blocks
in which the rewards will be much more substantial
although oftentimes there will be a beast unleashed
from the larger blocks which you'll have to confront.
If you destroy it you'll receive goodies such as power-ups
and a key that will allow you to save the game and
everything you've collected up to that point. Not
being allowed to save at anytime is another annoying
aspect of the game as it forces you to keep playing
until you find a key, least you shut the game down
and lose everything beyong the last save.
Trapped
in a mirror by an evil witch who shatters it into
three pieces, Hugo relies on his kids to locate the
pieces which are scattered throughout the Tricky Troll
Forest. Each of the three pieces is an excuse for
Hugo to explore three different areas. There are 60
levels in all with platforms, puzzles and shooting.
The premise is easy and straightforward. It's aimed
at younger kids although most will tend to find it
boring after a while, if they even get past the first
five levels which are very simple and slow going.
Presented
in a light-hearted manner, Hugo is a likeable character.
There's no graphic violence or terrifying situations
which makes this game suitable for young kids - and
Von. The sprites are decent and some of the backgrounds
have a nice folk-art look to them but overall the
game looks and plays dated.
It
shouldn't take more than a couple of afternoons to
get through this game. With no multi-player and few
unlockables there's not much reason to play through
the game again except to beat your high score. Consider
renting Hugo before you buy.
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