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What
do you get when you have to make quick real-time strategy
decisions off the top of your head at any moment?
Well you get a real-time strategy game of course.
Well how about when you have to make quick real-time
strategy decisions off the top of your head at any
moment while also participating in the battle yourself?
That's when you get a real-time strategy action game,
or better known as Battalion Wars for the Nintendo
Gamecube.
Today's
gaming developers always seem to release realistic
(or at least semi-realistic) war games that focus
on either the past or the present, for instance; SOCOM
3: U.S. Navy Seals, Call of Duty 2, and America's
Army. However, it has been a while since a developer
has come out with a war game based solely on their
imagination. Battalion Wars has nothing to do with
Iraq, or Vietnam, or even World War II. Instead it
pits two imaginary countries on the brink of war against
each other.
The
two countries, The Western Front and The Tundran Empire,
have had a shaky peace treaty between each other for
years. Each end has been itching for the other side
to make the first move over the de-militarized zone,
and move them into a full out war. Things seem to
be turning around with the Tundran leader Tsar Gorgi
hands over control of his army to his son Marshal
Nova; however, Marshal Nova wants peace for the two
countries instead of war. Tsar doesn't like this and
sends his army over the de-militarized zone creating
war between the two countries. After fighting each
other to a standstill, a madman and leader of Xylvania,
Kaiser Vlad unleashes his monster army on both of
the weakened countries to take them over. Desperately,
The Tundran and Western Front's armies form together
under an alliance to fight him back.
The
Western Front sends you out on your first mission,
(or tutorial) that's when they find out that a Tundran
spy has overstepped his bounds. While your following
him, Brigadier Betty (the games own Barbie doll) tells
you what to do through her constantly smiling mouth
and preppy bouncy cheerleader voice. At the end of
the first mission its clear that the Tundran's have
obliviously started the war.
Battalion Wars has only one game mode unfortunately,
and that is story mode. You control the guys in green
or the Western Frontier, who, coincidently look and
act very much like Americas army. Your main enemy
is the guys in red or the Tundran Empire, who, also
coincidently look and act much like Russians. In story
modes main screen, you get an overview of a map with
it split in half, half the map is colored in green
(Western Front territory) and the other half is colored
red (Tundran Empire territory). From there you get
a small blinking red dot showing the next mission
and its relation to the map. From there you can select
the mission you are on, or go back and replay a previous
mission to try and get a better score.
Each
mission you go on pits your small force of men (usually
ranging from 6 to 12 guys at the begging, but then
gaining more as you progress across the map) against
the larger force of the enemy. You must use your brain
in this one or you will lose all your units and, obviously,
lose the battle. At the end of each mission, if you're
able to complete it, you get scored and ranked. When
you complete the game you unlock bonus missions depending
on your overall ranking in the game. During each mission
you get radio calls from General Herman, Brigadier
Betty, and Colonel Austin, giving you hints, help,
and your objectives.
Battalion
Wars gives you a wide variety of three different unit
classes to use in your missions; infantry, aircraft,
and vehicles. Under the infantry class are six units;
Rifle, Flame, Bazooka, Missile, Assault, and Mortar.
Aircraft offers you five armored flying machines;
Gunship, Fighter, Bomber, Transport, and the Strato
Destroyer. Finally, the vehicles give you the largest
selection of units, approximately seven; Light and
Heavy Recon, Artillery, Light and Heavy Tank, AA Vehicle,
and Battlestation. Each one of these units has their
strengths and weaknesses, giving you an advantage
but the enemy an advantage as well. Not to mention
that the AI is smart and reacts quickly to what you
throw at it.
The
game gives you a great feel of control, allowing you
to give orders to your units with the press of a button.
You can tell your units to follow you or send them
off to attack with just the press of a couple buttons.
Moving and shooting is easy enough, just use the control
stick to move around, you can lock onto an opponent
and shoot him just with the L and A buttons. Yet the
targeting system targets everything but the opponent,
I often found myself having to re-target something
because instead of targeting the opponent I targeted
my own troop. With the ability to hop behind the wheel
of any vehicle in the game, comes a hard to handle
controls for them.
The
cartoonish CG graphics incorporated with the game,
gives it a fun feel to it. For this type of game,
the graphics allow for comical rag doll affects. However
the graphics could have been improved a little bit,
giving it more realism with moving body parts. Music
in Battalion Wars is the one war song played in the
background that loops every three minutes. However,
the voice acting and syncing couldn't have been better.
Especially, Brigadier Betty's voice, with her preppy
Barbie doll acting, the high-pitched valley girl voice
fits her perfectly.
Sadly,
(for most people expect this from GC games) Battalion
Wars does not have a multiplayer mode in it at all.
Which brings some disappointment to most people. The
game could have used a multiplayer mode, with one-person
controlling one country and another controlling the
other, or even going full out with a four-player game.
In
the end, Battalion Wars did a great job of bring together
two genre's of gaming that are naturally hard to combine
into a good game. However they could have improved
on a number of things to make this game extremely
good. So if your looking for a good, hard strategy
game that will keep you entertained for a number of
hours, be sure to pick this one up.
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I'm sure that by now, most of you have heard of Advance
Wars for the GameBoy Advance and Nintendo DS. If not,
Advance Wars is a turn based military game, pitting
two sides against each other in military combat. The
handheld titles boast incredibly fun turn based gameplay,
and now it's time to turn that fun 3D, bringing Advance
Wars to the GameCube. Originally, Advance Wars: Under
Strike was to be a 3D version of the popular handheld
series, until developers Kuju Entertainment and Intelligent
Systems removed the turn-based gameplay and implemented
a 3rd person action engine. The sum of it all became
Battalion Wars for the GameCube.
Battalion
Wars is hardly your average 3rd person shooter. Kuju
Entertainment added in some Real Time Strategy to
the game to help make things interesting. This feature
will actually provide you greater control over your
units. Like most traditional 3rd person shooters,
you pick your class and you go to town, simple as
that. However with Battalion Wars, you will be able
to use the C Stick to select any one of the units
on your side, ranging from snipers to flame-thrower
units. This flexibility allows you to change your
strategy on the fly, depending on the situation.
Unfortunately,
even while I attended E3, I did not get a chance to
actually play the game. Early video footage does show
some smooth gameplay of what may be my personal favorite
aspect of Battalion Wars; vehicles.
You'll
have a nice wide range of vehicles at your disposal,
ranging from tanks to helicopters. One of the things
about Battalion Wars that impressed me was how smooth
the tanks looked. Most of the time when I'm cruising
around in a tank (RIP Grand Theft Auto), it's super
large and bulky, which makes for a very unresponsive
vehicle. To compare the ease of control of the vehicles
in Battalion Wars, I'd suggest looking at the popular
LucasArts tile, Mercenaries. The vehicle gameplay
in both games run a striking resemblance, which is
good in this case.
Battalion
Wars will probably turn out to be like every other
GameCube title, offering an incredibly fun multiplayer
experience. As of this point, we're a bit unsure as
to what type of missions we can expect, or even what
kind of military types that are playable. Regardless,
Battalion Wars will definitely follow Nintendo's "multiplayer-good
times" suit, so if you're looking for a fun,
multi-player military action game, look no further
than Battalion Wars coming to your GameCube September
19th, 2005.
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