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Fresh
from X-Men Legends, Raven and Activision team up to
bring gamers the ultimate Marvel love-in. by
Vaughn Smith
April
28, 2006 - Marvel:
Ultimate Alliance sounds like an ambitious project
to say the least. Featuring 140 Marvel characters
(from the often quoted 5000+ roster of heroes and
villains), 20 of which will be playable, Raven is
taking their experience from the X-Men Legends action/RPG
series and unleashing it in this multi-platform comic
book fans dream. Gamers can expect Marvel: Ultimate
Alliance on everything from the next gen consoles
(Xbox 360 & PS3) to the current gen (PS2, GC,
Xbox) and even the handhelds (DS & PSP) as well
as the PC. No word on a Nintendo Wii port at this
time.
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Marvel:
Ultimate Alliance - PSP Screenshot
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Spider-Man,
Wolverine, Thing, Captain America, Thor, Elektra,
Ghost Rider, Silver Surfer. and the vampire hunter
Blade will be playable, but the 11 other characters
remain under lock and key at the moment. From the
screens we've seen the gameplay appears to be much
along the lines of X-Men Legends, although I must
say I prefer the visual design of Ultimate Alliance.
Players will be able to utilize the various powers
of their favorite heroes but right now we have no
information on how exactly the RPG elements of the
game will be implemented.
The
game also features offline and online cooperative
modes, but we're currently unsure of how many players.
We expect it will be 4 offline, but perhaps that number
would increase online.
Press:
Marvel:
Ultimate Alliance delivers a new twist on action/RPGs
where players actions and choices ultimately
determine what happens to the Marvel universe,
states Will Kassoy, Vice President of Global Brand
Management for Activision. This coupled with
the games enormous character roster will deliver
an action-packed experience that comic book fans have
been waiting for.
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Marvel:
Ultimate Alliance - Current Gen Console (PS2/Xbox)
Screenshot
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Marvel:
Ultimate Alliance features a deep, rich gameplay experience
by offering total team customization, where players
create their own team name, icon and vehicle, as well
as establish their team reputation as they play throughout
the story. Gamers also have the option to level up
each character individually to their liking, or all
team members at the same time to keep their heroes
balanced. With the games new combat system,
players battle against the worlds most notorious
Marvel Super Villains in the air, underwater, and
on the ground, using grappling, blocking and dodging
moves, by charging up their Super Hero powers before
unleashing them, and using environmental objects as
one and two-handed weapons.
Marvel:
Ultimate Alliance features a unique storyline where
the missions players accept, the objectives they complete,
and their interactions with other characters throughout
the game directly impact how the story plays out.
The game also features a robust multiplayer component
where fans can band together with friends as their
favorite Marvel Super Heroes, and fight evil in both
on and offline cooperative story modes. Theres
also a Competitive Mode where the game tracks various
in-game stats so players can see how well they stack
up against one another affecting the amount
of experience points earned and how equipment is distributed.
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Marvel:
Ultimate Alliance - Next Gen Console (X360/PS3)
Screenshot
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Created
by Raven Software and C.B. Cebulski, Marvel: Ultimate
Alliance will be the first Super Hero game out for
all next-gen gaming systems, and will also be available
on current-gen, handheld and PC platforms. The game
is currently rated RP (Rating Pending) by the ESRB
and is planned to ship this fall.
By
Vaughn Smith
CCC
Site Director
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