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AI War: Fleet Command Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for PC

AI War: Fleet Command Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for PC

AI War: Fleet Command Cheat Codes

While playing the game, type one of the following codes at the chat window and press [Enter] to activate the corresponding cheat function. If you entered the code correctly, the word “CHEATS” will appear.

Result Cheat Code
+1 Advanced Factory (requires v2.001) advanced fat
+1 Core Starship (requires v2.001) core of the star
+1 Mark IV Bomber Starship bomb the stars
+1 Omega Drive (requires v2.001) activate the omega
+5 Armored Missiles (requires v2.001) armor em
+5 Nuclear Missiles nuke em
+10 Mark II Energy Reactors energize
+10 Mark II Engineers engies
+50 Mark IV Fighters fight or flight
+50 Core Battle Cruisers core cruisin
+50 Core Leeches i love leeches
+50 Cruisers just cruisin
+50 Mark IV Bombers bombs away
+100 AI progress get angry
+100,000 Crystals crystal goblet
+100,000 Metal metal head
+10,000 Knowledge give me k
-100 AI Progress be peaceful
All planets are scouted i can see my house
Remove ship cap from all units (requires v1.014) more more more
Spawn massive cross planet attack (requires v3.101) pull the lever
Spawn normal cross planet attack (requires v3.101) send in the clowns
Spawn normal wave (requires v3.101) warp in the clowns
Trigger human colony rebellion on current planet (requires v2.001) spawn angry colonists
Trigger human marauder incursion on current planet (requires v2.001) spawn vagabonds
Trigger human resistance on current planet (requires v2.001) spawn the conners

Steam achievements

Successfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select “Community”, “My profile”, “View all my games”, then the game and view stats.

    1. 1,000,000 Points: Reach a score of one million points in a single game.
    1. 10,000,000 Points: Reach a score of ten million points in a single game.
    1. 5,000,000 Points: Reach a score of five million points in a single game.
    1. 500,000 Points: Reach a score of five hundred thousand points in a single game.
    1. Control 15: Your team must control fifteen non-home planets in a single game.
    1. Control 2: Your team must control two non-home planets in a single game.
    1. Control 25: Your team must control twenty-five non-home planets in a single game.
    1. Control 35: Your team must control thirty-five non-home planets in a single game.
    1. Control 5: Your team must control five non-home planets in a single game.
    1. Epic Struggle: 36 Hour Campaign: Reach a game time of thirty six hours in a single game.
    1. First Co-Op Game Completed: Finish a game playing co-op with at least one other player.
    1. First Difficulty 10 Loss: Lose to the AI on difficulty level 10 or up.
    1. First Loss: Lose to the AI on any difficulty level.
    1. First Victory: Win against the AI on any difficulty level.
    1. Future Proofing: 150,000 Energy: Accumulate a net energy balance of 150,000.
    1. Getting Into This: 5 Hour Campaign: Reach a game time of five hours in a single game.
    1. Kills: Merciless: Kill at least 75,000 ships in a single game.
    1. Kills: Warrior: Kill at least 30,000 ships in a single game.
    1. Kills: Xenocidal: Kill at least 200,000 ships in a single game.
    1. Long One: 15 Hour Campaign: Reach a game time of fifteen hours in a single game.
    1. Losses: For The Greater Good: Lose at least 75,000 ships in a single game.
    1. Losses: We Can Absorb This: Lose at least 30,000 ships in a single game.
    1. Losses: What Have We Done: Lose at least 200,000 ships in a single game.
    1. Nearing The End? 10 Hour Campaign: Reach a game time of ten hours in a single game.
    1. Persistent: 24 Hour Campaign: Reach a game time of twenty four hours in a single game.
    1. Rainy Day Savings: 50,000 Energy: Accumulate a net energy balance of 50,000.
    1. Reclamation: I Heart Parasites: Reclaim at least 30,000 enemy ships in a single game.
    1. Reclamation: Master Thief: Reclaim at least 15,000 enemy ships in a single game.
    1. Reclamation: Ooh, Shiny!: Reclaim at least 1,000 enemy ships in a single game.
    1. Reclamation: Thief: Reclaim at least 5,000 enemy ships in a single game.
    1. Scrap: Didn’t Like The Look Of ‘Em!: Scrap at least 1,000 of your ships in a single game.
    1. Scrap: I need the scrap!: Scrap at least 100 of your ships in a single game.
    1. Scrap: Pile Them On The Heap: Scrap at least 10,000 of your ships in a single game.
    1. Scrap: Why Do You Even Build Them?: Scrap at least 20,000 of your ships in a single game.
    1. Turn Off The Lights! 300,000 Energy: Accumulate a net energy balance of 300,000.
    1. Warmup: 1 Hour Campaign: Reach a game time of one hour in a single game.
    1. Who Read These Plans? 2,000,000 Energy: Accumulate a net energy balance of 2,000,000.
    1. Win on 10-Planet Map: Win a game on a ten planet map.
    1. Win on 100-Planet Map: Win a game on a one hundred planet map.
    1. Win on 120-Planet Map: Win a game on a one hundred and twenty planet map.
    1. Win on 40-Planet Map: Win a game on a forty planet map.
    1. Win on 80-Planet Map: Win a game on an eighty planet map.
    2. Broken Sledge: Win against Sledge Hammer on any difficulty.
    2. Broken Sledge: Win against Sledge Hammer on difficulty 7 or up.
    2. Broken Sledge: Win against Sledge Hammer on difficulty 9 or up.
    2. Detrencher: Win against Entrenched Homeworlder on difficulty 7 or up.
    2. Detrencher: Win against Entrenched Homeworlder on difficulty 9 or up.
    2. Detrencher: Win against Entrenched Homeworlder on any difficulty.
    2. Fort Buster: Win against Fortress Baron on difficulty 7 or up.
    2. Fort Buster: Win against Fortress Baron on any difficulty.
    2. Fort Buster: Win against Fortress Baron on difficulty 9 or up.
    2. Tank Buster: Win against The Tank on difficulty 7 or up.
    2. Tank Buster: Win against The Tank on difficulty 9 or up.
    2. Tank Buster: Win against The Tank on any difficulty.
    2. Train Wreck: Win against Train Master on any difficulty.
    2. Train Wreck: Win against Train Master on difficulty 7 or up.
    2. Train Wreck: Win against Train Master on difficulty 9 or up.
    2. Turtle Soup: Win against Turtle on any difficulty.
    2. Turtle Soup: Win against Turtle on difficulty 9 or up.
    2. Turtle Soup: Win against Turtle on difficulty 7 or up.
    2. What A Dud: Win against Mine Enthusiast on difficulty 7 or up.
    2. What A Dud: Win against Mine Enthusiast on difficulty 9 or up.
    2. What A Dud: Win against Mine Enthusiast on any difficulty.
    3. Broken Legs: Win against Assassin on difficulty 7 or up.
    3. Broken Legs: Win against Assassin on any difficulty.
    3. Broken Legs: Win against Assassin on difficulty 9 or up.
    3. Caught In The Act: Win against Backdoor Hacker on difficulty 9 or up.
    3. Caught In The Act: Win against Backdoor Hacker on any difficulty.
    3. Caught In The Act: Win against Backdoor Hacker on difficulty 7 or up.
    3. Counter This: Win against Counter Spy on difficulty 7 or up.
    3. Counter This: Win against Counter Spy on any difficulty.
    3. Counter This: Win against Counter Spy on difficulty 9 or up.
    3. Electric Turtle Soup: Win against Teleporter Turtle on difficulty 7 or up.
    3. Electric Turtle Soup: Win against Teleporter Turtle on difficulty 9 or up.
    3. Electric Turtle Soup: Win against Teleporter Turtle on any difficulty.
    3. I Saw That: Win against Stealth Master on difficulty 7 or up.
    3. I Saw That: Win against Stealth Master on difficulty 9 or up.
    3. I Saw That: Win against Stealth Master on any difficulty.
    3. Not Hungry: Win against Feeding Parasite on any difficulty.
    3. Not Hungry: Win against Feeding Parasite on difficulty 9 or up.
    3. Not Hungry: Win against Feeding Parasite on difficulty 7 or up.
    3. Pick On Someone Else: Win against Bully on any difficulty.
    3. Pick On Someone Else: Win against Bully on difficulty 7 or up.
    3. Pick On Someone Else: Win against Bully on difficulty 9 or up.
    3. Raid Fail: Win against Vicious Raider on any difficulty.
    3. Raid Fail: Win against Vicious Raider on difficulty 9 or up.
    3. Raid Fail: Win against Vicious Raider on difficulty 7 or up.
    3. Truly Mad: Win against Mad Bomber on difficulty 9 or up.
    3. Truly Mad: Win against Mad Bomber on difficulty 7 or up.
    3. Truly Mad: Win against Mad Bomber on any difficulty.
    4. Fancy Hammer: Win against Technologist Sledge on difficulty 9 or up.
    4. Fancy Hammer: Win against Technologist Sledge on difficulty 7 or up.
    4. Fancy Hammer: Win against Technologist Sledge on any difficulty.
    4. I’m Badly Burned: Win against Scorched Earth on difficulty 7 or up.
    4. I’m Badly Burned: Win against Scorched Earth on difficulty 9 or up.
    4. I’m Badly Burned: Win against Scorched Earth on any difficulty.
    4. Ivory Tower: Win against Technologist Turtle on difficulty 7 or up.
    4. Ivory Tower: Win against Technologist Turtle on any difficulty.
    4. Ivory Tower: Win against Technologist Turtle on difficulty 9 or up.
    4. Man Down!: Win against Special Forces Captain on difficulty 9 or up.
    4. Man Down!: Win against Special Forces Captain on difficulty 7 or up.
    4. Man Down!: Win against Special Forces Captain on any difficulty
    4. Peeled And Roasted: Win against The Core on difficulty 7 or up.
    4. Peeled And Roasted: Win against The Core on any difficulty.
    4. Peeled And Roasted: Win against The Core on difficulty 9 or up.
    4. Techno Dancer: Win against Technologist Raider on difficulty 9 or up.
    4. Techno Dancer: Win against Technologist Raider on difficulty 7 or up.
    4. Techno Dancer: Win against Technologist Raider on any difficulty.
    4. Techno House: Win against Technologist Homeworlder on any difficulty.
    4. Techno House: Win against Technologist Homeworlder on difficulty 7 or up.
    4. Techno House: Win against Technologist Homeworlder on difficulty 9 or up.
    4. The Glow Slowly Dies: Win against Attritioner on any difficulty.
    4. The Glow Slowly Dies: Win against Attritioner on difficulty 9 or up.
    4. The Glow Slowly Dies: Win against Attritioner on difficulty 7 or up.
    4. Turn On The Lights: Win against Shadow Master on difficulty 9 or up.
    4. Turn On The Lights: Win against Shadow Master on difficulty 7 or up.
    4. Turn On The Lights: Win against Shadow Master on any difficulty.
    4. Ultimate Leech: Win against Technologist Parasite on difficulty 7 or up.
    4. Ultimate Leech: Win against Technologist Parasite on difficulty 9 or up.
    4. Ultimate Leech: Win against Technologist Parasite on any difficulty.
    5. Control 110: Your team must control one hundred and ten non-home planets in a single game.
    5. Control 50: Your team must control fifty non-home planets in a single game.
    5. Control 80: Your team must control eighty non-home planets in a single game.
    5. Double Godlike: Win against 2 AIs on difficulty level 10 or up, with no positive human or negative AI handicaps.
    5. Double Paragon: Win against 2 AIs on difficulty level 10 or up.
    5. Extreme Knowledge Saver: Accumulate 50,000 stored knowledge in a single game.
    5. Godlike: Win against the AI on difficulty level 10 or up, with no positive human or negative AI handicaps.
    5. Maxed Out Resources: Accumulate 600,000 each stored metal and crystal in a single game.
    5. Paragon: Win against the AI on difficulty level 10 or up.
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