Black and White 2, from Lionhead Studios, is the ever
ambitious sequel to the popular PC strategy game,
Black and White. Black and White had you taking on
the role of God, well a God, while trying to gain
worship from different towns and cities. The concept
of Black and White came in the form of how you gain
a town's worship. Be a nice God and provide a town
with nourishment and prosperity, or take my route;
beat the living hell out of everyone with your fiery
idea behind Black and White 2 is essentially the same.
You are once again a God, who's trying to gain the
worship of as many towns as possible. It seems that
this time around, Lionhead Studios are focusing more
on the creature aspect of the game.
you first don your Godly Cubicle (metaphorically speaking)
you are given the opportunity to create a, well, giant
monster. The monsters range from behemoth bulls to
amazing apes (sounds a little King Kong-ish to anyone
else?). Well, you'll soon learn that these creatures
will be the generals of your armies.
Black and White 2, peace isn't as plentiful as it
was in its predecessor. In fact, the civilizations
have evolved a bit, into war mongers. It is your job
as God, and little Tomogotchi-like creature buddy,
to either influence different villages towards peace,
or join their struggles of war and rein fire down
upon the warring cities.
will definitely be an epic battle for RTS enthusiasts.
With only about 100 soldiers per army on screen at
a time, each with individual stats, Lionead boasts
the game will be able to handle thousands of warriors,
all acting independently.
B&W2 one of the first steps towards Next-Gen gaming?
Hardly, but Lionhead Studios are looking to expand
the Black and White experience to consoles and handhelds.
These games, ingeniously titled Black and White Creatures,
will focus a lot more on the creature aspect of the
your booming voice of God, as Black and White 2 hits
shelves October 11th, 2005.
you be an evil or benevolent deity?
player will have many choices to make in Black &
White 2. Once you and your creature have convinced
the people that you are a god, you then have to decide
if you are going to care for your believers, building
them huge cities that are beautiful and safe, or if
are you going to rule the land causing death and destruction
by leading vast armies into battle.
players enter this warring world they will have the
option to make tribes coexist peacefully, encouraging
villages and towns to grow into metropolises, or prompting
them to inflict their will upon others by creating
and commanding large armies that seek to dominate
have a Creature to do your bidding and train as you
will, and you may rule over your people as you wish.
This evolved Creature can help you nurture their communities
grow into huge, towering cities. Or you may use death,
suffering, and fear. The Creature has been massively
advanced since the original Black & White, and
now has a vital role as a military leader and command
unit. He can learn strategies, lead armies into battle,
and is the ultimate battlefield weapon himself, armed
with many powerful new attacking and shielding Miracles.
epic world of Black & White is yours for the asking.
But remember - if you want peace, prepare for war.
massive wars, sieges and battles or use your skill
and power to keep the peace.
and use new Epic Miracles, including the ground-ripping
Earthquake and volcanoes, which cause rivers of
and customize the Creature thats right for you from
a selection, including old favorites as the Ape,
Cow, and Lion, plus many others.
and create new forms of weaponry, from swords to
bows to siege machines. Build and design unique
defensive gates and walls.
and marshal huge and varied armies.
and control settlements that include housing, farming,
and many other buildings like fountains and lush
gardens (if youre Good) or stocks and guillotines
(if youre Evil).
multiple tools to help train and improve Creatures.
As well as using sticks, whips, and feathers, players
can create their own unique tools.
systems such as rain, snow, mists, and fog.
through 10 lands homing each of the five tribes.