|System: X360, PC||Review Rating Legend|
|Dev: EA Redwood||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: EA||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: March 25, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-8 (online)||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
The biggest new addition, however, is a completely new "Global Conquest" mode. This is something fresh for C&C fans, inspired by new-school RTS games like Dawn of War. This moves the view out to a world map and allows you to command your troops in a Risk-style, turn-based game of world domination. When you attack an enemy unit, victory can be decided either automatically or by a classic RTS battle. These battles are faster paced and more offensive than what C&C players are used to in multi-player, so even combat has a different feel.
Players can win by dominating completely, or by satisfying faction-specific alternate victory conditions. For instance, GDI can win by taking 33% of the globe's territory, and the Scrin can win by constructing nine Threshold Towers. This forces players to pay attention to their enemy progress as well as offensive advances. Global Conquest really is something completely different and, while its appeal is limited for solo play, it's a great way for multiplayer fans to exercise a different part of their brain and get away from the usual milking resources and pumping out units, moving closer to "tactical" RTS games.
Ultimately, Kane's Wrath takes some risks and offers a diverse expansion with something for everyone. A quality campaign of familiar missions will please purists, while new factions give multi-player enthusiasts plenty new to play with. Global Conquest steals the show with a compelling answer to accusations that the series has gone stale. Unfortunately, there might not be enough of any one thing to really satisfy casual fans and justify the asking price. Devoted purists will get their money's worth, but those just interested in a new set of missions might be let down when they burn through the campaign quickly. With Red Alert 3 just around the corner, those less loyal to the Brotherhood of Nod may just want to sit this one out.
CCC Freelance Writer