Fallen Enchantress: Legendary Heroes Review
Fallen Enchantress: Legendary Heroes Box Art
System: PC
Dev: StarDock Entertainment
Pub: StarDock Entertainment
Release: May 22, 2013
Players: 1
Screen Resolution: 480p-1080p

Of course, if you do favor sandbox play, Fallen Enchantress opens up considerably. There are mod tools included, which are the same tools used by Stardock to build what is already there in the way of maps, heroes, and spells. You can also construct your own factions. This provides the opportunity for players to seriously fine-tune the game to their liking and to create a faction that best befits their playstyle.

Fallen Enchantress: Legendary Heroes Screenshot

What impresses most about Fallen Enchantress is how well everything just gels. This could easily have been a jumble of disparate parts struggling to create a compelling whole, but it definitely ends up being more than the sum of its parts, standing as a fulfilling and entertaining (perhaps even enthralling) entry in the 4X genre that brings high fantasy to the proceedings. It does so with colorful and appealing graphics, punchy combat animations, satisfying sound effects, and a user interface that is generally welcoming to the player and simple to control. And, while it doesn’t hold your hand, it definitely sets you up to succeed, rather than throwing you to the wolves (it’s also nice when a 4X game lets one feel like it’s okay to make mistakes).

If there’s one complaint to be had about Fallen Enchantress: Legendary Heroes, it’s on the technical side. Though it, by and large, isn’t a very demanding title to run, it does run into issues between turns. With each additional faction thrown into the mix, the pause as it resolves their action, during which everything on screen seems to freeze completely, grows exponentially. Since it doesn’t give an apparent indication of who’s acting at the time, it ends up feeling like lag rather than enemy turn resolution. It’s also surprising that there’s nothing in the way of multiplayer play, which would’ve been an absolute blast if included.


Fallen Enchantress: Legendary Heroes is the kind of 4X that brings my relationship with strategy games to a lofty peak. It is engaging and yet oddly meditative, almost relaxing to play rather than nerve-wracking and brain-frying. Even the combat, which could have been either clunky or dull, is smooth and engaging, with just enough strategic depth to make a win feel like an accomplishment and a loss a failure on the player’s part. These days, I rarely return to a title after I’ve reviewed it. Either there’s simply nothing left to be done or I’m burned out on it. With Fallen Enchantress, I think I’ll be breaking that pattern.

Shelby Reiches
Contributing Writer
Date: June 27, 2013

Though not technically exceptional, the art direction is charming and the game basks in its various colors.
As intuitive and simple as one could hope for from a 4X game.
Music / Sound FX / Voice Acting
Even adding to the build queue gives a quick thrill just from the solid sound of it.
Play Value
Not only can one fine-tune the conditions of a game and its world, but there are included tools to create additional maps, spells, and even factions. Also, it has a story campaign.
Overall Rating - Must Buy
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • Gain Champions Through Fame: Champions are no longer simply found; instead, they seek you out based on the amount of Fame your kingdom has generated. And not all of these legendary heroes are men or Fallen…
  • New Leveling System: Your sovereign and champions now evolve through a skill tree that visually allows you to plan what kind of hero you want. Make your mage into a powerful Necromancer, or train your Assassin in special attacks that bleed the life from your enemies.
  • Updated Graphics Engine: An improved graphics engine delivers stunning new visuals while improving performance on older machines.

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