
| System: PC | ![]() |
| Dev: Ratloop Asia | |
| Pub: Ratloop Asia | |
| Release: October 18, 2012 | |
| Players: 1-2 | |
| Screen Resolution: 480p-1080p | Blood and Gore, Intense Violence, Language |
The ground action is broken up with a few chapters of aerial combat. Strapping on a jetpack (that looks like a beer keg with a nuclear symbol on it), you'll zip through the air using the control stick for 360 degree movement, taking out enemy airborne units as they are launched from zeppelins. It's a nice deviation from the ground combat, but there is one thing I can't help but be frustrated with. With a large space of air yet a substantially zoomed-in camera, keeping track of where the enemies are becomes the biggest challenge. Sometimes an arrow will indicate the enemy's off-screen direction, but sometimes it won't. I can't fathom why this isn't a permanent indicator. But it's still fun combat, and there's nothing like having a heat-seeking missile tailing you, only to maneuver yourself to have that rocket obliterate the enemy that launched it.

The multiplayer co-op doesn't follow the same campaign as the single-player, so you can get more out of your purchase by playing with a friend. However, the difficulty is still minimal; in fact, the game doesn't compensate A.I. tactics for two players.
Rocketbirds: Hardboiled Chicken is a thoroughly enjoyable experience; unfortunately, the game itself isn't very thorough. The campaign can be completed in just a few hours, with the multiplayer co-op adding maybe a couple more. Besides earning the few achievements you may have missed in your first playthrough, there's little reason to return. It's only ten dollars for the PC download, but we should still expect more than a one-day-then-done deal for our money.
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By Sean Engemann Freelance Writer November 6, 2012 |
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