
| System: PC, PS3, Xbox 360* | ![]() |
| Dev: Klei Entertainment | |
| Pub: Electronic Arts | |
| Release: February 7, 2012 | |
| Players: 1-2 | |
| Screen Resolution: 480p-1080p | Blood and Gore, Drug Reference, Intense Violence, Strong Language, Suggestive Themes |
There are three Survival maps to play, and different characters have different strengths and weaknesses on each one. Each map also lets you set up creative traps that will kill destroy your enemies by the bucket-load. The only real downside of the Survival Mode is that it gets old fast with only three maps to choose from, but even so, it is where I spent the majority of my time.

The worst part about Shank 2 is its length. It's only a couple hours long and a dedicated gamer can power through it in one sitting. Survival Mode adds another couple hours to this, but without a friend to play with, this too will get old. There is a little bit of replay value in the single-player's achievements, multiple paths, and numerous weapons to try out, but one playthrough is more than enough for most people. Still, I never get tired of seeing my enemies die by way of flaming tires, so if you have a real love for violence, you might get two or three playthroughs out of the campaign.
If you are wondering whether or not you should buy Shank 2, first ask yourself whether or not you liked the original Shank. If the answer is yes, then Shank 2 is an automatic buy. Its cooler, smoother, has a seriously dark sense of style, and the Survival Mode will probably keep you occupied for longer than you would think. If the answer is no, then let me say that Shank 2 is an improvement over the original in every way. The controls are tighter, the gameplay is more fun, and the game feels far less cheap. If these are the things that kept you from enjoying the original, then Shank 2 is right up your alley.
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By Angelo M. D'Argenio Contributing Writer Date: February 9, 2012 |
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