|System: PC, PS3*, Xbox 360|
|Dev: Demiurge Studios|
|Release: March 13, 2012|
|Screen Resolution: 480p-1080p||Strong Language, Use of Alcohol, Sexual Themes|
But all of the drawbacks almost fall to the wayside when you fire up the game with four of your friends. SMR's co-op mode is probably its crowning achievement. It's loud and chaotic, and the action almost never lets up. However, this just isn't enough to save it from being a passing fad.
Demiurge has done a good job defining the game's graphical and thematic ceiling, and not breaking the glass. It's a throwback side-scroller at its core, but it's not drenched in the same ironic nostalgia that similar titles fall into. However, even if I'm being generous, I'm fairly certain that Shoot Many Robots isn't going to stay in your play list for very long. Actually, in my initial ten-word review, it probably would have been more accurate for me to say, "There were many robots, and I shot most of them, but then I went back to playing Modern Warfare 3."
So what? I'm obviously not immune to the technology and graphically prowess that the industry has taught us to love. But self-awareness has to count for something, right?
What SMR manages to do is remind us that stupid games are fun and that we're all idiots, which is a good thing. It's definitely not perfect, but if you're the type of person who's going to make a serious attempt at nit-picking Shoot Many Robots, take a look in the mirror; you're the embarrassing uncle.
Date: March 20, 2012