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Rome: Total War – Barbarian Invasion Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for PC

Rome: Total War – Barbarian Invasion Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for PC

Rome: Total War – Barbarian Invasion

Cheat CC Top Pick
Razer Blackshark V2
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  • An unmatched, immersive gameplay experience (THX 7.1 surround sound capable, detachable mic, and more)
  • Gel padding is incredibly comfortable across a wide range of head sizes


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Cheat Codes

Cheat CC Top Pick
Razer Blackshark V2
  • Compatible across virtually all gaming platforms and devices
  • An unmatched, immersive gameplay experience (THX 7.1 surround sound capable, detachable mic, and more)
  • Gel padding is incredibly comfortable across a wide range of head sizes


We earn a commission if you make a purchase, at no additional cost to you.

While playing the game, press ~ to display the console window. Then, enter one of the following codes to activate the corresponding cheat function:

Result Cheat Code
Increase money by 20,000 [Note] add_money 20000
10% cheaper units in campaign mode gamestop or bestbuy
40% bigger elephants in campaign mode oliphaunt
Walls fall down in siege in battle map mode jericho
Add population to indicated city add_population [city name] [number]
Toggle fog of war toggle_fow
Give character the trait at indicated level give_trait [character] [trait] [number]
Complete all building in construction queue;
can only be used once
process_cq [city name]
Complete all military units in recruitment
queue; can only be used once
process_rq [city name]
Display help for desired command [command] ?
Attacker or defender automatically wins
next auto resolved battle
auto_win [attacker|defender]
Creates a unit in the selected settlement or
characters army with the stats you input
create_unit [settlement or character] [unit ID]
[amount] [exp or armor or weapon]
Lists all traits list_traits
Move indicated character to desired
coordinates
move_character [name] [x,y]
Give points for indicated character’s trait give_trait_points [character] [trait] [number]
Force opponent to accept diplomatic
proposal
force_diplomacy [accept|decline|off]
General invincibile in combat invulnerable_general [character]
Changes date date [year]
Kill indicated character kill_character [character]
Change season season [summer|winter]
Capture indicated city capture_settlement [city name]
Toggle strategy map coastline display toggle_coastlines
Toggle tabbed output window display toggle_tow
Toggle camera restrictions toggle_restrictcam
Toggle underlay toggle_underlay
Toggle overlay toggle_overlay
Toggle everyone’s spying ability to
perfect and infinite range
toggle_perfect_spy
Toggle building debug mode building_debug
Toggle display of simple performance
times of game update vs. display
perf_times
Toggle message collation (sets all
factions)
message_collation_set
Toggle show all messages to all
factions
show_all_messages
Toggle display of campaign map
flowing water
toggle_flowing_water
Toggle display of network stats nw_stats
Toggle pr mode toggle_pr
Give character an ancillary give_ancillary
Reset character to start of turn settings character_reset
Show cursor position and region ID show_cursorstat
Toggle the terrain to display various data
sets; no parameter resets to normal
toggle_terrain
Give character points for trait give_trait_points
List all available ancillaries list_ancillaries
Give the character movement points mp [value]
List all characters in the world or those
belonging to a faction
list_characters
Show landing positions available to the AI
from a given region; default hides them
show_landings
Apply filter to world map coastlines filter_coastlines
Set health of building of the specified type
in a settlement
set_building_health [value]
Set maximum speed of turn processing
during AI round
ai_turn_speed [value]
Set aerial map overlay depth bias for
minimum zoom
amdb_min [value]
Set aerial map overlay depth bias for
maximum zoom
amdb_max [value]
Set aerial map overlay offset towards
camera
amdb_offset [value]
Zoom to specified aerial map zoom zoom [value]
Set denominator of the faction ranking graph
interval (calculated as number_of_turns divided
by denominator); if 0, then denominator will be
set to number_of_turns for an interval of 1
set_ranking_interval [value]
Regenerate radar regenerate_radar
Adjust sea bed to specified height adjust_sea_bed [value]
Reload all vertex shaders reload_shaders
Reload all textures reload_textures
Fire toggle_game_update [mt|toggle|reload|int]
Force display reset cycle reset_display
Set diplomatic stance between the two
factions
diplomatic_stance [value]
Add all ancillary to the character info
display
test_ancillary_localisation
Ignite all piggy winks burn_piggies_burn
Test the event message specified in
descr_event_enums.txt
test_message
Display defensive terrain features show_terrain_lines
Clear all stacked messages clear_messages
List all units in an army list_units
Show victory message for faction
for short or long campaign
victory
Trigger advice trigger_advice
Damage wall of settlement damage_wall [none|gate|breach]
Open victory scroll declaring that
the given faction is the victor
test_victory_scroll
Trigger unit upgrade effect upgrade_effect
Force local player’s alliance to win the
battle
force_battle_victory
Force local player’s alliance to lose the
battle
force_battle_defeat
Output positions of all units in the battle
to the specified file
output_unit_positions [filename]
Show all valid processed paths in
pathfinder
show_battle_paths
Show all valid processed paths in
pathfinder for specific unit given a unit ID
show_battle_paths_for_unit [value]
Show the street plan for the settlement show_battle_street_plan
Display a marker at x, y for t seconds show_battle_marker [value]
Display a circle at x, y of r radius
for t seconds
show_battle_circle [value]
Remove faction from the game kill_faction [value]
Create diplomacy mission diplomacy_mission
create event at position event [value]
Switch player control to specified
faction; old faction may not act
correctly as AI faction
control [value]
Create building of the specified type
in a settlement
create_building [value]
Disable AI disable_ai
Halts turn sequence just before the start of
the specified faction’s turn, or the current
faction if no faction given
halt_ai [value]
Restarts an AI turn sequence run_ai
Unknown shadow
Unknown ie
Unknown puppify_my_love
Unknown reapply_rigid_model_influence

Note: You must do this on the campaign map, and can only be done once per game. After the first time, you must save, quit, and restart the game to use it again.

Cheat CC Top Pick
Razer Blackshark V2
  • Compatible across virtually all gaming platforms and devices
  • An unmatched, immersive gameplay experience (THX 7.1 surround sound capable, detachable mic, and more)
  • Gel padding is incredibly comfortable across a wide range of head sizes


We earn a commission if you make a purchase, at no additional cost to you.
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