|System: PS3*, Xbox 360, PC|
|Dev: Edge of Reality|
|Release: December 4, 2012|
|Screen Resolution: 480p-1080p||Blood, Language, Partial Nudity, Sexual Themes, Violence|
That isn't to say Mass Effect isn't without its flaws. I finally understand why people hated the M35 Mako. I have new appreciation for all those YouTube videos showing it plummeting into lava, being attacked by a thresher maw, and being stranded on its back like a gigantic, metallic turtle. It's an unwieldy beast. Still, for some reason, I can't bring myself to hate it. In fact, I like to save, then try and get myself into the worst situation possible for giggles. It's troublesome, but once you accept that fact, you can start having fun trying to see just how bad it can get.
There are also some minor bugs. I've seen some graphical issues in Mass Effect. Sometimes a texture doesn't seem to display right. There were a few points where the frame rate dips. It's annoying, but expected. I experienced the same problems in Mass Effect 2 and 3, and from what I've heard the original Xbox 360 and PC versions of Mass Effect shared these flaws. It's a case where BioWare did the port, but didn't address the existing issues. Fortunately, none of these problems happen frequently. I'd typically see it happen once every 20 or 30 minutes.
The Mass Effect cover system is a turnoff too. It isn't terrible, but it's different from what I'm used to from Mass Effect 2 and 3, and it took about five encounters to adjust. I'm a big fan of just running up to something and automatically getting into cover. Mass Effect’s system feels more complicated, but I do think part of the problem is me. I had gotten so used to playing a Sentinel and Vanguard in Mass Effect 3 and rushing up into enemies’ faces that I needed to break that bad habit.
Still, I say a thank you is in order. Thank you, BioWare, for finally giving those of us with PS3s access to the full story. I'm looking forward to devoting a good chunk of the holiday season to replaying Mass Effect 2 and 3 with my shiny new Mass Effect save so I can experience the trilogy the way it was meant to be played.
Date: December 11, 2012