|p>System: X360, PS3, PC, Wii, PS2, DS||Review Rating Legend|
|Dev: Edge of Reality||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Sega||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: June 5, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
by Adam Brown
School is over for most, days are becoming longer and hotter, and superheroes are bombarding us from every direction. This can mean only one thing; summer is officially here. This season is always littered with big-budget superhero blockbusters and their typically rushed to market video game counterparts that try to cash in on their success. We've already gotten to experience this with Iron Man, a decent film with some fairly atrocious video game efforts in tow. While The Incredible Hulk doesn't necessarily fit into this category, it is sure to make gamers who shell out sixty dollars for it quite angry.
For anyone who has played The Incredible Hulk: Ultimate Destruction, you won't find much new this time around. The only real differences come from more realistic looking graphics, a direct movie tie-in, and the ability to bring buildings crumbling to the streets. Because it is linked to the movie's release, The Incredible Hulk delivers a less cartoony looking experience than that of Ultimate Destruction. The world you play in and the Hulk himself are now more representative of what you will see from his recent theatrical release. Although the game does look more realistic, sadly, the graphics are still far from incredible. Character animations severely lack variety, and there is an enormous amount of pop-in that constantly detracts from the visuals. This becomes particularly noticeable when bounding down the city's streets. If you get a decent enough leap, you may actually see two or three waves of objects popping in by the time you finally land.
As a result of this game being based on the recently released film, players will get a glimpse of the film's storyline as well as some big-name voice acting. Most notably, Edward Norton actually voices Bruce Banner in the game's many cutscenes. Surprisingly enough, even with the tremendous amount of talent lending voices to the game, the dialogue is pretty boring and painful to listen to. Most lines are delivered as though the actors are heavily sedated and reading from a script. This robotic delivery often results in a story that is a complete afterthought to that of just smashing everything within reach to rubble.
Luckily for The Incredible Hulk, this part of the game initially feels somewhat entertaining. You will start the game with a very small arsenal of basic attacks. By completing random prerequisites, such as defeating a certain number of specific enemies, Hulk will begin to learn more powerful moves. Players will learn attacks like pounding the ground to damage multiple enemies or creating a makeshift pair of boxing gloves from passing vehicles. While there isn't an immense variety in Hulk's repertoire, the attacks you are given feel natural and useful in there own ways. The only major issue that persists during almost every encounter is Hulk's horrible targeting feature. Whether you are trying to target a small, medium, or large foe, the game seems to delight in making it as frustrating as possible. Trying to lock onto a specific enemy is next to impossible, and even more general attempts at targeting are often completely ignored by the game.