|System: PSP||Review Rating Legend|
|Dev: Rebellion||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Sierra||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Nov. 13, 2007||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-2||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
by Cole Smith
I tackled Aliens vs. Predator: Requiem with plenty of confidence. The opening looked good, and the control list was easy to deal with. Button commands were responsive. The action was almost immediate. I threw myself into the game as though I were the Predator. Damn, I was good. I was really kicking butt. I couldn't believe how well I was doing. Years of reviewing games for a living were finally paying off. "I am superhuman," I thought to myself. "I may as well be from another planet. No human can beat me."
And then it dawned on me, like an alarm clock blasting away a dream. Maybe I'm not that good. Perhaps the game is too easy. Time for a reality check. Yes, the game is easy. I'm not the Predator. I've been a fool. So why do I tell you this? Simply to help you avoid the same erroneous, self-indulgent imaging. Yes, I do this all for you. I will take the bullet for my readers. That's my job. Now if you'll excuse me, I'm going to go and wash the embarrassment off of my face.
Aliens vs. Predator: Requiem is a decent little game, but it's not for everyone. It's good for casual gamers, but hardcores will find that the lack of any substantial challenge renders it boring and predictable. It's starts off good, and with seemingly good intentions, but it just can't sustain itself. As a third-person shooter with a decent mix of gameplay elements such as platforming, collecting, stealth, and combat, it's very action oriented. As the Predator, you are hardly in any danger of dying. It's not difficult to fill your health and power meters, and even when they do appear to be empty, there always seems to be plenty of energy left in the reserve tank. It does feel good to be virtually invincible, but you can only fool yourself so long.
Playing as the Predator, you have the enviable task of using your special skills and weapons to eradicate the alien facehuggers that have crash-landed on Earth. These facehuggers don't stay cute for long, and soon become somewhat formidable foes. You will have your cloaking ability on tap, which allows you to move stealthily through the swarm of enemies. Various heat and night vision abilities allow you to pinpoint your enemy when visibility is less than favorable. Throwing disks, shoulder and hand blasters, wrist blades, and computers round out the Predator's arsenal.
While it's a good selection of weapons, and they are fun to use, there is hardly a time when you will be required to use a specific weapon in a specific situation. All you really have to do is lock-on to your target, select a ranged weapon, and fire away. The only way to make this more challenging is to challenge yourself. Use more melee weapons just for the hell of it. I wouldn't advise melee combat when you're being swarmed, but if you only have a couple of aliens to tackle, it's fun to try out the wrist blades and see what kind of damage they can do. There is some decent limb dismemberment gore to feast your eyes upon.
Then there's the health bar issue, which allows you to restore your health in exchange for not being able to use a few special abilities, such as cloaking, for a short duration. It's a small price to pay, and don't forget that your armor is also pretty strong to begin with. And it only gets stronger.
This game seems to have been marinated in cheat codes. Even the upgrades are taken care of automatically. As long as you're killing things, you'll get to kill more of them with more powerful weapons. It's a recipe for predictability, like the entrees at a salad bar. With more powerful weapons and armor, you're going to be virtually indestructible.