
System: PS Vita | ![]() |
Dev: Nihilistic Software | |
Pub: Activision | |
Release: November 13, 2012 | |
Players: 1-8 | |
Screen Resolution: 544p | Blood, Drug Reference, Strong Language, Violence |
This frustration is compounded by the jagged textures that you'll constantly be getting hung up on. In the end, even the multiplayer component, which is the game's best feature, is has too many flaws to ignore.
The problem with Activision releasing such a sub-standard CoD title is that, if this were any other franchise, the game would just be forgotten. But considering that Call of Duty is the flagship of the entire industry, this level of mediocrity is entirely unforgivable.
What's worse is that the Vita genuinely needs this title. The little console's struggling sales and lackluster lineup has been a genuine problem for Sony. Declassified could have easily been the title that fans were looking for in order to pull the trigger on a PlayStation Vita, which would have encouraged other publishers to invest in the format. But now that Declassified has hit retail shelves, it almost feels like I should be writing the Vita's obituary instead of reviewing this terrible game.
Black Ops Declassified isn't a Call of Duty game. It's like one of those grey-market cameras that has an almost-recognizable brand name on the front. And Activision, in all of their laziness, may have inadvertently kicked off the Vita's funeral procession.
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By Josh Engen News Director Date: November 16, 2012 |
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