
| System: PS Vita | ![]() |
| Dev: Game Arts | |
| Pub: Xseed Games | |
| Release: October 30, 2012 | |
| Players: 1-4 | |
| Screen Resolution: 544p | Fantasy Violence, Language, Mild Blood, Use of Alcohol |
In fact, “tedious” is the perfect word to describe Ragnarok Odyssey. Sure, it begins with what’s probably the coolest cinematic I’ve ever seen on a handheld device, featuring an epic battle against some Shadow of the Colossus-sized baddies. From there, though, it goes downhill faster than a Jamaican bobsled. You’re instantly thrown into an inn—which will serve as your basic hub for quests, as well as provide you with a bank and some shops—where you’ll have to endure some downright unbearable tutorials. Seriously, haven’t we figured out how to make an RPG tutorial that doesn’t involve massive walls of text? We’re gamers here; we have no attention spans.

If you can manage to stay awake through the barrage of tutorials, you’ll be introduced to the game’s basic structure: Pick up a quest at the inn, go out into the world to slay some monsters, get rewarded with some junk you probably won’t use unless it’s a card. Rinse, repeat.
To make this even less bearable, these quests are nothing more than kill and fetch quests, and they’ll send you out to the same areas over and over again. Of course, every once in a while there’s a boss fight quest, which honestly doesn’t switch things up all that much. Also, you can only pick up a single quest at a time, so it’s not like you can stock up on five or six quests and complete them all while you’re out. I mean, why would Ragnarok Odyssey ever want to make things convenient for their players? I almost feel like this game just flat-out hates me.
Ultimately, Ragnarok Odyssey is a game that’s painfully mediocre and flawed at its very core. It’s wrapped in a fairly respectable combat system and sparkled up with an incredible opening cinematic, but those things can’t make up for the sheer tedium of playing through the same areas and fighting the same monsters over and over again. If you have any respect whatsoever for the world or lore of Ragnarok Online, please don’t soil it by picking up this endless grind-fest.
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By Josh Wirtanen Editor / News Director Date: November 8, 2012 |
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