|System: PS2, PS3, X360||Review Rating Legend|
|Dev: Omega Force||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: KOEI||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Nov. 18, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-2||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
Beating off hordes of enemies is incredibly easy, as the A.I. is absolutely horrendous a tradition in all Warriors titles. While they can move quickly, it seems as though they approach just to be beaten, as they welcomingly take the punishment you unleash on them by hitting both attack buttons non-stop. The lack of enemy designs also limits the feeling of variety in this game, as you are constantly confronted with about 15 or 20 different clones. While officers are much more difficult to defeat and offer stronger, more smoothly animated attacks, the amount of same-looking characters that pop in from out of nowhere make DW6 feel extremely repetitive.
Though many games build on graphical achievements and improve with each installment, all games in the Warriors franchise have been traditionally out-dated visually. Prevalent in DW6, environments look angular and lack great detail. Flickering is ramped in oncoming attackers, making them look more like two-dimensional projections on the screen. Combined with the unintelligent A.I., attackers tend to feel like minor annoyances than any real threat to be taken seriously. When theres a lot going on onscreen, slowdown is too noticeable to pass off.
When surrounded in a swarm of enemies and unleashing attack moves, slowdown, flickering and blurring are combined for a confusing visual experience of what is actually happening. Split-screen co-op is even worse, as it seems the amount of slowdown was either deemed insignificant by developers, or DW6 was simply rushed even though it was released months after the PS3 and 360 versions. Though next-gen versions of the game have gone over a significant improvement visually, for the PS2 this is the same Warriors game those familiar with the series would expect.
With the amount of Warriors titles on the market (Orochi, Samurai, etc) anyone familiar with the series should know how similar each one tends to be from the next. If you love the series, you will enjoy the development of the storyline in Musou as well as the inclusion of Renbu in the midst of gameplay. Those who dont enjoy the series arent going to like this, and casual fans simply arent given enough reason to do away with an old copy and purchase this one.
CCC Freelance Writer