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I
think it's officially time to recognize the superhero
videogame as its own genre, separate from action,
action shooter, action rpg etc. The audience for these
games are generally casual gamers looking to either
replay key elements from the movie they've just seen
or are looking to lose themselves in their favorite
four color characters ripped from the pages of their
monthly magazines and brought to life through the
magic of videogames. Comparing the latest superhero
game to Splinter Cell or Metal Gear Solid is entirely
unfair - is comparing apples to oranges.
7
Studios has done an admirable job bringing Marvel's
Fantastic Four to the smallscreen. Giving a nod to
last years X-Men Legends, FF doesn't stray too far
from that formula but makes it far more accessible
to casual fans who don't really care about powering
up characters; these gamers more than likely just
want to flame on and clobber things. Micro character
management will just get in the way of smashing stuff.
But there is a lot to smash in this game which will
delight beat em ups. Destructible environments, scores
of enemies (usually robots) and the occasional character
and context sensitive mini-game that plays out to
the particular power of the hero being controlled.
If
you are familiar with the comic which was indeed the
Big Bang that created the second coming of the Marvel
Universe in the early 60's, you'll know that the recently
released summer blockbuster takes a few liberties
with the origin story - at least in terms of how Victor
Von Doom turns into the nefarious villain, Dr. Doom.
But I don't want to spoil anything in case you're
completely fresh to the subject matter. 7 Studios
game sticks to the origin story of the movie, but
pays fan service by including villains that only true
FF fans will recognize. To them, this is probably
a dream come true.
Unfortunately
time restraints (I'm assuming) turned a game that
should have been a 4 player experience into a single
or two player affair. While gamers playing solo will
often have the ability to select the other teammate
along for the ride at the touch of the d-pad, you
won't always have the entire team fighting beside
you. Your AI teammate(s) are a decent amount of help
and during the levels where you can play as all four,
you can easily select between them. However gamers
will almost always gravitate towards their favorite(s),
even though the situation might be better served by
a more suitable character at any given juncture.
The
games biggest strength lies in the time and energy
spent on developing the characters various powers
and special combos which look good, are true to the
comics and are relatively powerful. Players can unlock
more powerful combos and moves as they progress which
helps make up for the fairly short levels you'll experience.
Controlling
the characters is generally without issue although
the camera sometimes likes to jump around and around
- especially if two players are going at it simultaneously
and both decide to change the camera. A quick smack
to the hand of an attention deficit player 2 fiddling
with the camera combined with a loud "NO!"
directly in his ear, should clear up the matter lickety
split.
Visually,
Fantastic Four is at its best when you're looking
at the characters and their powers, especially Invisible
Woman's force fields and The Human Torch's flames,
and it's worst when you're visiting the same drab
environments over and over again. This isn't a site
seeing tour, it's a beat em up, so focus on the task
at hand and smash more robots.
As
a reader of the Fantastic Four back when Jack Kirby
and Stan Lee were creating the iconic heroes the world
would come to know and love and eventually shun when
the new X-Men showed up for duty, I can say that 7
Studios did a fine job. They've created an entertaining
superhero game that will provide some hours of enjoyment
to people who are fond of the subject matter. The
game isn't nearly as ambitious as Treyarch's free
roaming Spider-Man 2, but then again, what is? This
game isn't meant to compete with Chaos Theory or Ninja
Gaiden Black; it is designed for a specific gaming
audience who certainly can appreciate the finer points
of the aforementioned games but also might like to
lose themselves in a game where they can just be a
superhero for a few hours. The game features a pulse-pounding
array of extras including Ultimate costumes, bonus
levels, cast interviews and unlockable art (which
CCC visitors have ranked as the lamest of the lame
when it comes to game extras) but at least you'll
get something for your efforts. If you're truly a
fan, you'll want this in your collection. Others might
find a rental would surely suffice to get their clobberin'
time fix.
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Back
in the early 60's, there was a group of four who took
the US and eventually the world by storm. They were
more than "fab"....they were Fantastic.
The
brainchild of Stan Lee and Jack Kirby, The Fantastic
Four was the big bang that created the incredible
and yes, also very credible, Marvel Universe. Where
previous heroes were larger than life playboys, ailens
or underwater kings, The Fantastic Four were family,
just like your family. They fought, they held grudges,
they had misunderstandings, but when push came to
shove they were behind each other 100%. It was through
this dynamic that Lee and Kirby established the rules
of their new world: make the superhuman human, and
readers of all ages will identify.
It's
been over 4 fantastic decades since the Four irradiated
astronauts (Reed Richards, Sue Storm, Johhny Storm
and Ben Grimm) returned from space forever altered
by those mysterious "cosmic" rays and while
they've been overshadowed by glitzier heroes like
Spider-Man and the X-Men, the original Marvel team
is set to take our world by storm this summer in their
first blockbuster feature.
The
FF have had quite a checkered past when it comes to
public consumption. A Saturday morning cartoon show
back in the late 70's which found the Human Torch
replaced by a lovable robot named Robbie.....uh, yeah.
Is it that hard to draw flames? Next came the Fantastic
Four live action movie in the early 90's that was
so bad only a handful of people have actually ever
seen it. Fast forward to July 2005 and the FF are
ready to clobber the summer blockbuster action movies.
Let's hope they can pull it off.
Of
course, these days the movies are just commercials
to sell the coffee mugs, t-shirts, action figures,
beach towels, earrings, Halloween costumes and oh
yeah, almost forgot...videogames.
Some
of you might recall these immortal words from the
now dearly departed Acclaim back in the mid 90's.
"We are going to take our licenses seriously
and watch over them with quality in mind." About
ten minutes after that statement they released the
craptacular Iron Man vs. XO Man O' War and then immediately
followed it with one of the worst games ever made,
licensed or not....The Fantastic Four for the PSone.
Lest we forget indeed.
The
game which will appear on every current system known
to man, including the Xbox, PS2, PC, GC, GBA, DS and
quite possibly the PSP will be much in the vein of
the recently well received X-Men Legends, but perhaps
without the perfunctory leveling up as experienced
in the RPG action genre. It will feature two player
simultaneous play which has some of us here feeling
a little non-plussed, but we all know 4 player games
can get very old very quickly. 4 player multiplayer
online is a different story but don't look for that
in a FF game anytime soon.
While
the single player mode allows character switching
on the fly so that one can utilize all of the powers
of the team (fire, stretching/intelligence, stealth/forcefield
and brute strength) it is not whether the two player
mode will allow this or if players will have to pick
two characters and make do with them through a particular
level.
A
look at the screens will surely excite longtime fans
who have been waiting impatiently to play as his or
her favorite Marvel heroes. Expect appearances by
Dr. Doom and The Moleman (see images below) and some
others which we don't have confirmation of at this
time. The screens are absolutely fantastic, for lack
of a better term, so make sure you enlarge each one.
The
Fantastic Four game is set for a late June release
to coincide with the 4th of July opening of the movie.
Stay tuned for more details as they appear.
Features:
- Relive
the movie experience with character likenesses,
locations and villains from the upcoming summer
blockbuster. Experience the movie and more with
a completely original storyline that follows the
film's story arc (scripted by Hollywood writer Zak
Penn of X-Men® movie fame).
- Play
as each unique member of the Fantastic Four®;
assume their persona and master their individual
talents to solve puzzles, overcome obstacles and
combat enemies. Mr. Fantastic (Intelligence): Use
your ability to stretch in order to attack from
a distance, squeeze into tight spaces and reach
places no one else can.
- Use
your brainpower to hack computers, override security
systems and take control of your enemy's weapons.
The Invisible Girl (Stealth): Become invisible and
perform stealth moves with ninja-like speed or immobilize
enemies through telekinetic powers and sneak into
areas not available to others.
- The
Human Torch (Fire): Create walls of fire and supernova
fireballs as you hover, or shoot fire from your
fingertips and bend flames as you ward off enemies.
- The
Thing (Strength): Use brute force to pick up heavy
objects or tear them apart, break through walls
and obstacles and obliterate your enemies.
- Control
the Fantastic Four as a team with dynamic character
switching, team-based combat and two-player co-op
mode.
- Wreak
havoc on your enemies in a variety of destructible
environments.
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