|
With
the expectation of a new hockey season starting any
moment, the buzz around the newest ice games from
both EA and 2K Games is pretty high. NHL 2K6 continues
the tradition of being an all around great sim of
the sport, perfect for players who take their game
seriously. Very seriously. In previous years EA's
hockey franchise has muddled around the middle ground
trying to appeal to every jockstrap wearing poser
who doesn't know that their videogame systems can
play other genres. "What's a FPS?" is their
battlecry why waddling to the fridge for another beer.
I'm here to tell you that things have changed. EA's
game has gotten tighter and competition will be fierce.
New
to both games and pro hockey are some new rules that
will change the strategy involved both off and on
the ice. Two-passes (beyond the center line) are now
completely legal which effectively renders the red
line useless. The idea behind this is to create a
faster, more action packed game of hockey with a lot
less interruptions and downtime. Players aren't allowed
to interfere with the opposition in their zone if
they don't have the puck - meaning you shouldn't be
seeing a lot of meddling with players who are setting
themselves up for a pass. Once the player has the
puck, any slashing, grabbing, yanking or other methods
that involve removing the stick from the ice or using
a free hand to obstruct the player will be penalized,
while the player with the puck cannot use force to
remove opponents out of the way. The elimination of
obstruction tactics is a major one which will also
decrease the number of slashing incidents while hopefully
increasing the number of shots on goal. Goalies have
also taken a hit in that they won't be able to roam
all over the back ice to set up plays for their teammates,
which could result in a lot of forwards taking hits
they wouldn't have in the past. That is as long as
players are still allowed to make any
physical contact without first requiring a note from
their coach.
At
this point I've only been able to see the effect the
new rules have on the digital game of hockey and I'm
having a hard time remembering them. I think it will
take at least a season before players get the hang
of them as well. Some great teams will have their
tried and true tactics completely changed by the new
rules so it will be interesting to see how this impacts
the league overall. Interestingly enough, since Visual
Concepts didn't have any previous history with the
new rules either, NHL 2K6 seems a little unsure of
itself as well when it comes to implementing the elimination
of the center line as AI controlled players will still
hang around there waiting for a pass more often than
not.
Besides
the new rules, NHL 2K6 sports a shiny new ProControl
passing system. This new system is hit and miss (excuse
the pun) simply due to it's on-again / off-again nature.
To initiate ProControl passing you must click the
R analog stick. This brings up icons underneath your
players. Pressing the circle button (B on the Xbox)
will allow you connect a pass to your Right Winger,
Triangle (Y) shoots to the Center, Square (X) to your
Left Winger etc. Once you become mentally equipped
enough to get the hang of it, you could effectively
set up all sorts of intricate passing patterns, culiminating
in a one-timer shot on the net (double tap). The only
drawback to the ProControl is that it always has to
be turned on each time you gain possession of the
puck. Half the time I forgot to do it and relied on
the tried and true method of wishing on a wing and
a prayer when I passed.
For
the first time in a hockey game, players are given
the ability to select from some coaching on the fly.
Set up on the D-Pad, both offensive and defensive
plays can be implemented at the touch of the button.
I found these to be a little too much too soon as
I fumbled with the new rules and new passing, but
I'm sure I'll spend more time getting acquainted very
soon.
Last
but not least NHL 2K6 gives Enforcers, those big bullies
of the iceworld some screen time. Denoted by the "E"
underneath their icon, Enforcers play the role in
the game as they do on the ice. They attempt to intimidate
the center and anyone else unlucky enough to be in
their sites. True to form, if the E's do their job
the opposing players will lose stats resulting in
missed shots, loss of power etc. Unfortunately due
to the new rules, I think E's will become extinct
over time in this next generation of pro hockey, since
they can't effectively harrass players with pokes,
checks, slashes etc. What are they going to do now:
make scary faces? In NHL 2K6 E's can still effectively
make some dramatic hits but you'll have to know when
to implement them.
The
core of 2K6 remains fundamentally unchanged and can
be tweaked and altered to play as realistic or as
"arcadey" as you'd like. The lines are realistic,
but if you chose manual changes you'll have to be
speedy as the game doesn't afford you a lot of time
to get it together once the whistle blows.
Visually
the game is starting to show its age; not that it
looks bad. Perhaps I'm just itching to see what the
next gen systems will be able to pull off in the eye
candy department, so I'm blinded by future expectations.
The presentation has taken a hit for the worse as
the ESPN license has been lost to those folks over
at EA. In the void left behind we have Harry Neale
and Bob Cole from Hockey Night in Canada and whle
they do an admirable job, it just doesn't seem the
same. I feel very unCanadian saying that, but it's
true. Something is missing.
As
I mentioned at the beginning of the review, EA's NHL
06 is now a serious contender with this years effort.
2K6 is as strong as it ever was and while it might
take vets awhile to get a grasp on the ProControl
and other injections, it's still incredibly solid
and has lost nothing from last years game. Since both
games are value-priced (2K6 is $19.99, NHL 06 is $29.99)
it might just be a toss up as to which game you'll
hang your skates on. For the cost of one full price
game, you can own both. For those who have pledged
allegiance to Visual Concepts you'll find an engaging
and thanks to the new rules and ProControl an almost
entirely new game of hockey once you lace up and hit
the ice.
|