
System: Wii
Dev: EA Los Angeles
Pub: Electronic Arts
Release: May 19, 2009
Players: 1-4
ESRB Rating: Everyone
Review by Amanda L. Kondolojy
But, the best part of the creation feature is that once you are done putting the finishing touches on your level, you can then upload it and share it with the world. Although the sharing feature here isn't as robust as it was in Sony's mega-title LittleBigPlanet, for the Wii this is huge. You can search for created levels by ranking, popularity, or content, and the game even makes it easy for you to jump from regular levels to downloaded levels by including a "download new levels" button at the bottom of each level area hub.

However, all of the fun that is to be had with the creation modes as well as the single and multiplayer modes would not be possible if the game did not succeed in one crucial area: the control. Luckily, controlling Boom Blox is a breeze because the motion controls here are rock-solid. Most of the levels involve throwing something at a specific assortment of blocks. To do this you simply aim the Wii-mote, lock on to your target with the A button, and then shake the Wii-mote forward while releasing A to simulate throwing. The control is intuitive, simple, and most importantly, functional, and I have seldom felt so confident with Wii controls as I have with Boom Blox Bash Party.
Visuals in Boom Blox are very cute and take on a nice, colorful style. All of the in-game characters are shaped like little blocks and are designed to resemble everything from an angry rabbit to a cheerful alien. The levels themselves are also very nicely designed, and they have certain "theme" design elements. The different environments from the levels take place in some pretty off-the-wall places like in a circus tent, aboard a pirate ship, and even in the vast depths of space.
Overall, Boom Blox Bash Party is a standout Wii title. Though its premise is relatively simple, and you aren't going to see any epic stories told or groundbreaking gameplay, this title features plenty of fun levels, and the multiplayer component provides great party material. Add to that a relatively deep creation experience and the ability to swap and share levels online, and you've got yourself a robust Wii experience that gives you plenty of boom for your buck!
By
Amanda L. Kondolojy
CCC Staff Contributor
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