|System: Wii||Review Rating Legend|
|Dev: Deep Fried Entertainment||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: 2K Sports||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Nov. 10, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-4||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
Apparently, 2K Sports does not understand that mini-game compilations are the last thing the Wii needs right now. Nintendo itself is already providing the casual-draw games, and it's time for some third-party developers to step up and provide real games for real gamers. Such notions seem no more than wishful thinking, however, as you play through Deep Fried Entertainment's MLB Superstars. It is definitional shovelware; an absolutely terrible game published solely for the purpose of making a quick buck. There's next to no content, and I'm completely serious when I say there's not a single redeeming aspect of this game.
The first disappointment that I came across occurred shortly after I booted up the game. Upon checking out the mini-games offered by this package, I came to the unfortunate realization that there were only six. Admittedly, some of them have a few (very mild) variations. But these are not long, drawn-out mini-games with lots of complexities and intricacies. These mini-games are simple, mindless, and devoid of depth.
Needless to say, they're not at all fun. The first game is like a game of golf, except you'll throw or hit the ball with a bat rather than with a golf club. Golf games are generally fun, but this mini-game isn't. What went wrong? You have control over so few facets of your character's actions. You just take aim and swing the ball - that's it. There's no variability, no challenge, and just nothing interesting about this mini-game.
After you play through a couple of the mini-games, you realize that there's nothing at all original about MLB Superstars. The half-dozen mini-games that it does offer are all simply rip-offs of other mini-games that have been done countless times over. For example, you've got the infamous sorting game in the form of throwing fans the food they request. Remind you of anything? I first thought of the mail-sorting mini-game from Wind Waker, but maybe that's just me.
Then there's also the block-matching puzzle game, where you throw balls at like-colored falling blocks to make them disappear. There's a dancing mini-game in which you take control of a team mascot and try and pump up the crowd. There's a pinball rip-off where you hit a ball into the bleachers and watch it bounce around. And finally, there's a game where you need to throw a baseball as close to a target as possible without hitting any nearby obstacles.
That's it; that is the entire game. There's no extra content, no unlockable mini-games or characters, and the only reward you get for playing are trophies that are easily won. Playing through all the mini-games once is enough to squeeze the life out of this title.
In case I haven't made the point clear, know that this game has no replay value. Even at the budget twenty-dollar price tag, there's just no way to justify spending your money on this game. The mini-games are so mindless and boring that you definitely won't want to play through them again. Additionally, there's no real challenge to this game. Playing against the computer, aside from just being lame, is a cakewalk.