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Nintendo
reveals GameCube and Wii version of Twilight Princess.
Wii version will launch with Wii in November 2006.
by Vaughn Smith
May
9, 2006 - At
their E3 press conference Nintendo unveiled a game
we're already familiar with, but demoed it being played
in very unconventional ways. Twilight Princess will
ship for both the GameCube and Wii in November 2006,
which marks the first time a Zelda game would be ready
for the launch of a Nintendo system. Some of my faithful
readers would know that I was at least half right,
as I suggested more than a year ago that the new Zelda
game was delayed because it would be moved to the
new Nintendo system as a launch title. So, I was right
about that, I just failed to realize that they'd actually
make two versions of the game so they wouldn't leave
GC owners out of the loop.

As
was demonstrated today however, playing the Cube version
will be fine, but playing the Wii version will be
out of this freakin' world. The Wii-Mote (remote)
provides movement and interaction via the motion-sensing
capabilities in ways you can't imagine until you see
it and play it for yourself. Aiming the remote at
the screen, a fairy will fly towards some area that
you can interact with. Press the button and you'll
shoot your hookshot towards, target with your boomerang,
shoot an arrow or reel in a fish. Nintendo surprised
everyone by demonstrating the speaker inhabiting inside
the Wii-mote. Pull back on the bow and you'll hear
the sound of the string being tensioned....once you
release, the speaker in the Wii-mote will let you
hear that too! You'll also be able to use the Wii-mote
as a sword, swinging it through the air to cut down
enemies. Spin it and Link will execute a spin slash!
Cast it over your shoulder and throw it forward and
you'll see Link fishing....incredible! We've only
scratched the surface as to what is waiting for us
in Twilight Princess in regards to functionality with
the controllers, but it's safe to say that if you're
looking for the next step in video game interaction,
the Wii version is the one to get on launch day!
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Preview
By Vaughn
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You'd
think the hero of time would just get here already....by
Vaughn Smith
April
5, 2006 - Nintendo's
elf-like hero, Link, has reinvented himself more than
Madonna over his (almost) 20 year career. He's been
a 2D 8-bit sprite, an animated one-liner-spewing wiseguy,
a plastic horse riding action figure, a 3D teenage
time-travelling protagonist, a mask wearing adventurer,
an anime-inspired wide-eyed swashbuckling child hero
of the high seas
this kid gets around! In 2006
Link will star in his most dangerous adventure yet
in LoZ: Twilight Princess which Nintendo is taking
in a much darker direction than their previous Zelda
outings.

Each
Zelda game has its own encompassing thematic element
that figures greatly in the overall picture. Ocarina
of Time emphasized the use of the haunting magical
melodies of the ocarina, Majora's Mask involved donning
different masks to alter Link's abilities and Wind
Waker featured the musical baton, which provided power
over the wind. Twilight Princess continues this tradition
by creating a relationship between Link and the various
animals found within the world of Hyrule. The animals
that we have confirmed to appear in Twilight Princess
includes monkeys, dogs, cats, goats, a hawk which
can be utilized much like a boomerang, cuccoos (chickens)
which Link can use to hover for short distances and
of course, Link's favorite mode of transportation,
his trusty horse, Epona. The animal theme takes on
a much more important role in the game when Link enters
the black and white Twilight Realm where he can transform
into a wolf and be ridden by a mysterious female figure
named Midna.
For
continuity sticklers, we've learned that Twilight
Princess takes place decades after the events of Ocarina
of Time but not before Wind Waker, which would signify
that, the Link in this game is a completely different
hero altogether than we've seen previously. We've
also confirmed that Princess Zelda will return (it's
in her contract considering her name is on the box)
and you can also expect to see that earring wearing
evildoer, Ganandorf, who will as usual, be up to no
good.

Insane
rumors regarding rapper 50 Cent and exercise guru
Richard Simmon's providing voices for the characters
have turned out to be completely false. Nintendo has
stated that there will not be any voice acting in
the game aside from the usual grunts, groans, laughs
and screams which have served the characters well
for many years.
Fans
of the series can expect to find many new and exciting
enemies, areas, weapons and alliances as well as many
old favorites. With its decidedly darker tone - some
of the enemies are downright frightening - and rumored
to clock in somewhere around the 100-hour mark, it's
no mystery why Twilight Princess is one of the most
anticipated games of 2006. With a new DS adventure
planned for release at roughly the same time (The
Legend Of Zelda: Phantom Hourglass), if there
are no delays (wink wink), 2006 could be one heckuva
year for Zelda fans.
By
Vaughn Smith
CCC
Site Director
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Rating
out of 5
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The
Legend Of Zelda: Twilight Princess (GC/Revolution)
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NA
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Graphics
Not Available |
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NA
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Control
Not Available |
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NA
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Music
/ Sound FX / Voice Acting
Not Available |
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NA
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Play
Value
Not Available |
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NA
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Overall
Rating -
Not an average. See Rating legend above
for a final score breakdown. |
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Preview
By Vaughn
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Updated:
Yes the news is true and it's all bad....kind of.
Twilight Princess has been delayed until 2006. The
good news is, when games like Zelda are delayed that
usually means they will be far more kick ass than
originally anticipated and that's always a good thing.
Don't panic about the rumors swirling around that
Twilight Princess will become a Revolution exclusive
title. While we certainly wouldn't put it past Nintendo,
we don't see this happening. Now relax with a new
screens of this beautiful game.
Updated:
We have learned from E3 that the rumors are true!
Link will be able to transform into a bizarre werewolf
like creature and be ridden around by a yet undisclosed
character. These scenes take place in a dark world
- see screens below - which looks to be something
of an alternate reality compared to the colorful style
of the rest of Hyrule. What this has to do with the
Twilight Princess is also unknown.
We
have also been told that this game features a different
Link character (ala Wind Waker) and takes place hundreds
of years into the future beyond the timeline of Ocarina
of Time, Majora's Mask and seemingly Wind Waker. Be
sure to check out actual guerilla footage of the game
below!
Preview:
First the bad news - the next Legend of Zelda
won't see the light of Wal-Mart store shelves until
later this Fall. That's a big kick in the Hylian Shield
for those of us, present company included, who were
hoping and praying that Nintendo's earlier release
date of May 2005 was within the realm of reality.
Okay so we knew in our heart of hearts that a Zelda
game wouldn't be a Zelda game without numerous delays.
The
good news for those eternal optimists is that Nintendo
isn't planning on holding this game back and releasing
it on their next gen system code named "Revolution",
even though it would be one of the biggest killer
apps in the history of videogames. Which makes me
wonder just what is Nintendo planning
on releasing with the Revolution....stay tuned. The
answer just might surprise you. (I don't really know
the answer, but I sound smarter if I hint that I do.
See how that works? It's a completely useless
journalistic trick that makes you think that I know
more than you.)
Anyway,
this WILL be a GameCube title even though
by all appearances it looks like it could be running
on next gen hardware. When you see LoZ in action,
you'll think someone crammed an Xbox into that tiny
little square box.
Showing
off the latest trailer at GDC this week, Nintendo
floored showgoers with vivid examples of how dark
and mature the next installment of Zelda will be.
If you balked at the cartoony-ness of Wind Waker,
there is simply no chance in Hell that you will be
disappointed. For those of you who read EGM, my first
question is "Why?" Like those 3 sentence
reviews do you? Very insightful. My next suggestion
is don't believe everything you read.
Their latest April Fools Joke (Yawn) involved pre-ordering
the new Zelda game and receiving a bonus disc with
a graphically updated Wind Waker. Ain't gonna happen.
Thanks to "Amux12" for letting me know this.
They
say a picture is worth a thousand words, so check
out the new screens and trailer (again kudos to Amux12
for that). More info will start pouring in during
E3. Stay tuned.
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Preview
By Vaughn
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How
do you improve upon a game as perfect as Ocarina of
Time? The truthful answer is: Maybe you don't. That
would be asking to achieve the impossible, wouldn't
it? We say, as long as they try, that's good enough
for us. Majora's Mask was more of an encore, while
Wind Waker was a sidestep (both games were equally
brilliant), but can Nintendo manage to top itself
in 2005?
Much
to the delight of Zelda fans (maybe we should say
Link fans) everywhere, Hyrule's prodigal elf, Link,
is getting that darker, mature makeover you won't
see on the Oprah show and incidentally was promised
to Cube owners before the system was released. Needless
to say many were shocked at the cartoony style of
Wind Waker and were a tad miffed that the darker tone
of the series which started with OoT wasn't being
continued. That's all water the bridge now, especially
after you see the game in action (we have).
Although
we know absolutely nothing in regards to the plot
of the game or what delicious new items Link will
be able to play with, we can tell you that horse riding
makes a triumphant return and swordfighting on horseback
debuts! Hey, we loved sailing in Wind Waker, but riding
a horse just seems to fit the whole Zelda deal, ya
know?
In
terms of playability, it appears that Nintendo is
opting to continue the basic movelist from OoT. Link
can roll, backflip, sword jump and do a charged sword
attack which looks identical to the movesets from
OoT although graphically enhanced on the Cube to absolute
videogame perfection. Remember this when you see the
trailers: what you are seeing is gameplay, not CG
cinemas.
With
Nintendo keeping details very close to their chests
on this one - like every other game - we'll be sure
to keep you updated on any tasty morsels we can find.
Hey, look on the bright side; it's only 9 months away.
We can pretty much guarantee that this one will SELL
GC systems, so we suggest getting your pre-order in
nice and early.
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Click
For Media
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System:
GC (shown), Wii
Dev: Nintendo
Pub: Nintendo
Release: Nov 2006
Players: 1
Preview By Vaughn |
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Review
Rating Legend
1.0 - 1.9 = Avoid
2.0 - 2.4 = Poor
2.5 - 2.9 = Average
3.0 - 3.4 = Fair
3.5 - 3.9 = Good
4.0 - 4.4 = Great
4.5 - 4.9 = Must Buy
5.0 = The Best
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