We Love Golf Review
We Love Golf box art
System: Wii Review Rating Legend
Dev: Camelot 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Capcom 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: July 24, 2008 2.5 - 2.9 = Average 5.0 = The Best
Players: 1-4 3.0 - 3.4 = Fair
ESRB Rating: Everyone 10+ 3.5 - 3.9 = Good

Target golfing is an intriguing mode that will help you hone your skills in a variety of different shots. In this mode players will be given a target, with the center being worth the most points and the outer ring worth the least. Whether putting, driving, approaching, or taking a second shot from the fairway or rough, players will need to accumulate a specific number of points after ten attempts to succeed. This mode can get incredibly difficult but will greatly improve your accuracy and help you to learn the ins and outs of the game's controls.

We Love Golf screenshot

Speaking of controls, We Love Golf plays like an almost perfect marriage of the controls found in Wii Sports Golf and the Mario Golf franchise. Instead of completely relying on your swing strength or timed button presses, players are given the best of both worlds. You will grip the Wii-mote like a golf club, tilt it backwards to start the backswing, making sure to stop at the appropriate power, and then swing it forward at the correct time to make proper contact with the ball. Players can also put top or back spin on their shots by holding the 1 or 2 button down while swinging. This may sound complicated but after just a few swings it feels completely natural and works rather well. The controls work so well and are so simplified, in fact, that if you just ignore putting spin on your shots, you can honestly play this game entirely with one hand.

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We Love Golf's presentation is a bit on the cartoony side, but it suites the game well. The game's characters all look like they were ripped directly from an anime, complete with incredibly large eyes. All eight of the included courses look great, are well designed for a challenging golf experience, have a unique feel, and are host to some good details that make you feel like you are on an actual golf course. My only real complaint is if you look into the distance, you can clearly tell the background is a two dimensional picture. These still look decent but can often make the courses seem less fully realized while playing.

There is also one incredibly bizarre part of this game's presentation that I feel is worth mentioning. While playing We Love Golf, players are constantly getting tips from an on-screen Wii-mote named Chip. He will give you pointers on everything from how to swing to how to switch your clubs. When you put the Wii-mote down for more than a few seconds, Chip becomes instantly bored and begins to speak with Birdie (which is what he calls your actual Wii-mote). This is one of the weirdest things I've ever seen, as Chip will crack jokes, call for someone to play, and a variety of other odd things while Birdie verbally responds through the Wii-mote's speaker. Although this is a little on the creepy side, it is pretty entertaining to witness and adds to the game's charm.

Even with their lengthy absence from making golf games, Camelot manages to score a hole in one with their first Wii golfing title. Simple and intuitive controls mix perfectly with its appealing and approachable cartoony look to perhaps make We Love Golf the best, non-simulation links experience available on the console. With its wide variety of play options, tons of unlockables, and included online play, expect to enjoy this title for a seemingly endless amount of hours to come. If you are a fan of Hot Shots, Mario Golf, Wii Sports Golf, or even just golf in general, you can't really go wrong with this title.

By Adam Brown
CCC Freelance Writer

RATING OUT OF 5
RATING DESCRIPTION
3.9
Graphics
While everything is a bit on the cartoony side, the game still looks quite good.
4.7
Control
By combining the best aspects found in the Mario Golf franchise and Wii Sports Golf, We Love Golf feels completely natural and controls incredibly well.
3.2
Music / Sound FX / Voice Acting
The quality of the music, sound effects, and voices are great, but characters have very few things to say and can quickly become annoying to listen to.
4.6

Play Value
With several different play modes, eight courses to choose from, a good variety of characters, a ton of unlockables, and online gameplay, We Love Golf is an incredibly fun game that will keep you happily playing for a very long time.

4.3
Overall Rating - Great
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • Fully immersive golf game turns the Wii Remote controller into a virtual set of clubs.
  • Engage in single-player or up to four-player head-to-head competitions to see who is the ultimate fairway champion.
  • True-to-life golf physics: pick the right club, line up shots, factor in wind speed, and direction.
  • Dramatic, telecast style presentation brings players into the game, as they watch their shots fly through the air or sink into the hole.
  • Multiple game modes ranging from tournament, training, special mini-game, style challenges, and more.
  • Unlock new playable characters, courses, and more by playing through the various game modes.
  • Multiple courses, each with their own unique obstacles, provide a variety of settings and challenges.
  • Several different playable characters, each with their own look, personality, and play style.
  • Dozens of accessories, costumes, and clubs affect everything from the look to the feel of the game.


  • Screenshots / Images
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