|System: Wii||Review Rating Legend|
|Dev: Namco Bandai||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Namco Bandai||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: May 13, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-4||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
We Ski takes up to four players down a virtual mountain while taking full advantage of the Wii's motion controls. In fact, We Ski even allows one lucky player to utilize the Wii Balance Board in order to carve their turns. As you might have already guessed, We Ski is a family-friendly title. As such, it probably won't appeal to a lot of core gamers. Nevertheless, Namco Bandai did a very nice job of bringing the glory of the mountains to the confines of your living room. We Ski is the perfect complement to WiiFit and will greatly appeal to anyone who purchased that title.
We Ski is a simple game consisting of one idyllic mountain resort with 13 runs which cover terrain of varying difficulty. Happy Ski Resort, or HSR, is full of groomed cruisers, mogul fields, steep pistes, and big air hits. The runs and vistas at HSR are nicely conceptualized and beautifully rendered. However, don't daydream for too long or you'll end up running into one of the many skiing enthusiasts that fill the resort. Thankfully, there aren't too many random skiers to tarnish the experience, but there are enough that the mountain does seem to come alive. Along the way you'll have the opportunity to meet many of them and challenge them to races, run errands for them, or even go on mountain-wide scavenger hunts.
However, before your ski vacation can start, you and your friends will have to register your characters through the Registration menu. Registration allows you to import your favorite Miis or customize one of the characters provided by the game. If you select a Mii as your avatar, you won't be able to change facial features such as goggles and hats, but you will still be able to tweak the outfits and equipment. After getting your characters settled, it is best to head over to the Ski School to learn the ins and outs of both the basic controls and the more advanced maneuvers. This tutorial is very complete and will get anyone ready for the game in about 20 minutes.
After blowing through the minutia, players are given two modes of play from which to choose. Ski Race is a straightforward mode that allows one to four players to select between three competitive racing types known as Race (fastest one down), Slalom (best time through the gates), and Moguls (best overall grade on the course).
In Freestyle, players can either ski during the day or night, freely roam the entire mountain, participate in various racing events, or take on any of the myriad challenges found scattered throughout the slopes. This is the main mode of play, and subsequently, will see the majority of play time. The various runs are laid out like courses and players will find challenges on all 13 of them. I enjoyed the distinct character of each course, and I especially liked the open feel of the mountain. Players can quickly access any section of the mountain via the mini-map, or they can take their time, follow the vertical drop, and hit the strategically-placed quad chairlifts.
Freestyle mode is more than just cruising around. It also has players acquire Star Points for winning CPU races, slalom time trials, and mogul competitions. Additionally, beating trick and turn challenges, completing rescue and lost skier missions, and even just skiing really well on each course will net you SP. Accumulating SP will open up a bunch of equipment and other goodies in the Registration menu to further customize your look.