
| System: Wii U | ![]() |
| Dev: Ubisoft Paris | |
| Pub: Ubisoft | |
| Release: November 18, 2012 | |
| Players: 1-4 | |
| Screen Resolution: 480p-1080p | Cartoon Violence, Crude Humor, Mild Language |
The in-game music is forgettable, but it does fit the setting and zany characters. The sound effects fare much better, with original noises for every type of destructive shenanigans those Rabbids get into, as well as their signature cry, "DAAAAAAAAGH!" filling the airwaves when they get even the slightest bit flustered.

The visuals are definitely a step up from any past games in the series. The vibrant colors are lively and add energy to the setting, both on an HDTV and the GamePad. But I was most impressed at how the Rabbids—who are nothing more than pure white characters with two bulging eyes—could look so much nicer with the Wii U's upgraded HD graphics. All the blooper reel cinematics are equally impressive, though some cutscenes that play over loading screens are frequently choppy. Rabbids Land may not push the boundaries of the Wii U's graphical power, but it does more than it needs to make the game look polished.
So let's sum up my criticisms. The minigames are all 1-vs-1. There's only one game board. The games themselves are only moderately fun. There's no groundbreaking use of the Wii U's new functionality. The single-player matches only use the GamePad (there's no Wii Remote option for playing minigames). You'll unlock all the extras very quickly, and they're nothing more than quick skits of Rabbids doing silly things. Oh, and there's no online multiplayer either. The game you're left with is fun, yes, but all of these issues to me seem like Ubisoft either didn't have the time, or didn't have the care to implement them properly.
Rabbids Land isn't the game that all your friends are going to be dying to come over and play. It's rather a casual game for a group of people who are just sitting around looking to kill about thirty minutes to an hour. I would love to see some free DLC for this game, because the fifty-dollar asking price is a little steep for the modest offering. Overall though, it's fun to play, addictive, and certainly worth adding to the collection of those Rabbid fans out there.
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By Sean Engemann Freelance Writer Date: November 19, 2012 |
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