Locate the hidden cell phones to find out more information about the current mission. You will know you are near a phone when you hear it or see it flash.
Go through the boathouse and the first greenhouse. Look on the wall where you shoot the helicopter to find a phone.
Go towards the mansion on the left. Look on the table with the chairs to find a phone.
Enter the mansion from the cellar. Look near the steps to find a phone.
Go through the wine cellar, and enter the black and white tiled area. Look on a table to find a phone.
Go through the mansion's kitchen and dining room. The next room has stairs. Look between the vases on the raised area at the base of the stairs to find a phone.
When the mission begins, go to the metal tables and chairs to the left. A phone is on one of the tables.
Climb through the house window, and enter the bedroom. The phone is next to the bedside lamp.
Cross the rooftops, and drop down onto a lower roof. There will be an ammunition crate to the left. Continue into the building to find a phone directly in front of you.
Jump across a gap, and enter into the house. Go through the open green doors. Go to the top of the large staircase in the next room. Look on the ground before the hole to find a phone.
Start the mission, and bypass the camera. Continue to reach a step ladder with a phone, just before crossing the water.
Enter the backstage area. Climb the red steps with black and yellow marks. Look to the left to find a phone.
Continue after the sniper, and walk across the beam without falling. Look to the right after crossing the beam to find a phone.
Make your way up the spiral slope just after the area you defended with the crashed helicopter. The phone is to the left as you are moving up that slope, before defending Camile.
There is a bar immediately after you make your way across the entrance. The phone is on the counter.
Walk across the beach, and enter the building. Continue ahead, and look on a table to your right to find a phone.
Exit the building with the previous phone. Climb the ladder in front of you to find a phone.
Science Center Exterior
Turn around when the mission begins. Look near the ammunition crate to find a phone.
Enter the parked trailer in the alley. The phone is on a crate.
Continue after the parked trailer, and unlock the door. Look to the left when you enter to find a phone.
Enter the outdoor parking garage with a white truck and two parked trailers. The phone is in one of the trailers.
Get on the rooftop, and walk to the left side. The phone is next to the red pipes.
Mission Science Center Interior
The phone is to the left of the first guard.
Clear the area with two guards to reach a walkway leading to two locked doors. The phone is on the walkway between both doors.
Continue forward after entering the office area. The phone is on the desk on the left.
Enter the room with the Access Elevator switch. The phone is in the closed office next to this room on a desk.
Leave the falling elevator. The phone is on a crate to the right.
Climb out of the elevator. From this floor, go down the stairs to the floor below. The phone at the bottom of the stairs.
Exit the room when the mission begins. Enter the opposite doorway. Look on the desk next to the corpse to find a phone.
After uploading to the second computer, enter the dark office. There is a phone in a unit near the end of the office next to the third server room.
After the server room ambush, enter the dark area with the white van. The phone is to the right.
Enter the baggage area. Walk to the end of the room in the left corner on the ground floor to find a phone.
Enter the other baggage area after the door shuts on you. Climb the ladder, then use the staircase on the right to reach an office. Enter the office to find a phone.
Go into the next compartment on your right when the mission begins to find a phone.
Drop down into the train car from the roof. The phone is near the ladder.
Jump across to the freight train, and make your way through the cars. The phone is to the right next to the first ladder you must climb.
Re-enter the passenger train, and make your way through the cars. The phones is on a crate in the second car.
After climbing to the roof of the train again and dropping down by a ladder, turn around to find a phone.
Immediately after the mission begins, enter the room to the right. The phone is next to the television.
Enter the apartment. The phone is inside the bedroom on the left.
Enter the second apartment from the outside after the fight. Continue along until you reach a set of double doors to the left and a single door to the right. The phone is in the room on the right.
Immediately after starting the mission, you will find a hut on the right, with a television and a phone.
Rescue Vespa, then go down the stairs. The phone is on the right, next to a lathe, just before you go outside.
After going back outside, move directly to the left. The phone is on a crate at the far end next to a set of stairs leading on the barge.
Walk on the gangway to get on the barge. Directly opposite of that gangway at the far end of the barge is a large container that has a phone.
Continue along the right side of the ship to find a doorway, Enter it, then open the second door on the right. The phone is on a shelf.
Make your way up to the top deck of the barge. The phone is in a control room just before some walkways.
Proceed until you enter a small alleyway with clothes hung up to dry around it. Directly in front of you (before going up the stairs) is a walled area with a seat. The phone is on the seat.
Clear the courtyard, and the gates will open. Go through them, turn left, then take the first right. The phone is on the ground next to the door.
Once past the courtyard, follow Vespa, and cross the balance beam. There is a phone on a chair as soon as you cross the beam.
Kill the mercenaries, then cross the courtyard to reach some stone stairs (bridge). The phone is on the left of the stairs in a flower bed.
Avoid the car at the start of the mission, then search in front of the burnt out car to find a phone.
Immediately after entering the underground parking garage, enter the office on the left. The phone is inside.
Go to the rear and right of the underground parking garage. There is another office with a phone inside.
After leaving the parking garage, hack the door, and go inside. The phone is in the kitchen area to the right.
Leave the burning kitchen, and enter the dining room. The phone is inside the closet at the far end on the right.
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
- Live and Let Die (20 points): Takedown 50 enemies.
- Diamonds Are Forever (20 points): Hack all locks.
- For Your Eyes Only (20 points): Disable 10 cameras.
- The Man with the Golden Gun (20 points): Defeat 50 enemies with one shot each.
- Time to face gravity (15 points): In Whites Estate, open the cellar door with one shot.
- We have people everywhere (15 points): In Siena, shoot all seven satellite dishes on the rooftops.
- Opera isn't for everyone (15 points): In Opera House, move through backstage without alerting the guards.
- He's coming fast! (15 points): In Sink Hole, kill the helicopter pilot while the gunners are still alive.
- I miss the Cold War (15 points): Outside Science Center, defeat each sniper guard with one shot.
- Half-monk, half-hitman (15 points): Inside the Science Center, shoot down all the lights in the main hall.
- ELLIPSIS (15 points): In Airport, save the Skyfleet servers without breaking stealth.
- I'm the money (15 points): In Train, only use the P99 while on the freight train.
- Any thug can kill (15 points): In Casino Royale, reach the spa room without alerting or attacking the guards.
- I've got a little itch (15 points): In Barge, save Vesper in under two minutes.
- Allow me (15 points): In Venice, defeat Gettler with one shot.
- You just need one shot (15 points): In Eco Hotel, kill the driver of the car.
- The World is Not Enough (40 points): Collect all cell phones.
- Thunderball (40 points): Collect all power weapons.
- Licence to Kill (10 points): Defeat an enemy with one shot.
- Octopussy (20 points): Complete game on New Recruit.
- Tomorrow Never Dies (25 points): Complete game on Field Operative.
- You Only Live Twice (30 points): Complete game on Agent.
- The name is Bond, James Bond. (70 points): Complete game on 007.
- A View to a Kill (15 points): Complete White's Estate.
- From Russia With Love (15 points): Complete Siena, Opera House, and Sink Hole.
- The Living Daylights (15 points): Complete Shanty Town and Construction Site.
- On Her Majesty's Secret Service (15 points): Complete Science Center Exterior, Interior, and Airport.
- Casino Royale (15 points): Complete Montenegro Train, Casino Royale, and Casino Poison.
- The Spy Who Loved Me (15 points): Complete Barge and Venice.
- Quantum of Solace (15 points): Complete Eco Hotel.
- I know where you keep your gun (20 points): Unlock and purchase all weapons.
- Quite the body count (15 points): Unlock and purchase all weapon attachments.
- Ejector seat, you're joking? (20 points): Unlock and purchase all gadgets.
- Goldfinger (25 points): Unlock and purchase all golden weapons.
- Chemin de Fer (50 points): Unlock and purchase all weapons, grenades, attachments, gadgets, and golden weapons.
- You've defused hundreds of these (15 points): Defuse a bomb in Bond Versus once.
- I admire your courage (15 points): Earn over 1,000 in credits.
- Life is full of small challenges (20 points): Earn over 10,000 in credits.
- For England, James? (25 points): Earn over 100,000 in credits.
- The best player in the service. (15 points): Be a top player in an online match.
- Yes. Considerably. (20 points): Play 100 online matches.
- Shaken, not stirred (15 points): Win 5 Territory Control online matches.
- A licensed troubleshooter (20 points): Eliminate 100 players with the Golden Gun in Golden Gun mode.
- A measure of comfort (20 points): Eliminate 1,000 players across all games played.
- The nature of evil (20 points): Eliminate 10 players while blind firing from cover across all games.
- 3030 was a double (20 points): Eliminate 100 players while in cover across all games.
- He's playing his golden harp (15 points): Melee the player with the Golden Gun.
- Die Another Day (15 points): Escape as Bond in Bond Evasion mode.
- Dr. No (15 points): Win a round as Bond in Bond Versus mode.
- Moonraker (20 points): Collect 30 cell phones.