|System: Xbox 360, PS3, Wii U*|
|Dev: Avalanche Software|
|Pub: Disney Interactive Studios|
|Release: August 18, 2013|
|Screen Resolution: 480p-1080p||Cartoon Violence|
Considering the scope of the areas as well as the general "cartoon action-figure" aesthetic Disney was going for, the rough edges of backdrops and character models can be forgiven. The particle effects for the experience-boosting Sparks you collect are textbook Disney magic, and the vivid color palette throughout is always welcoming when you boot up the game. The framerate will periodically drop from time to time, usually when something is loading in the background, but too many simultaneous animations also contributes to the screen stutter.
The soundtracks are pulled from many of the film orchestrations, with subtle melodies in between missions and crescendos during the climactic moments. However, like some of the gameplay elements, the audio does get redundant, and you'll wish for a few more tracks on the playlist. In the Play Sets, many of the key characters are fully voiced and well delivered, though it is a shame that your character is limited to one-line anecdotes.
Running through your creations in the Toy Box is infinitely more fun with another player. A creative team can brainstorm limitless possibilities, and the creative tools are designed with the idea of fashioning obstacle courses, sports matches, racing tracks, and off-the-wall adventures for others to behold and enjoy. However, with only the Starter Pack, multiplayer play is limited to the Toy Box and character-specific mini-games. Each Play Set only works with an appropriate character from that universe, thus Sully cannot join Jack in taking control of the Caribbean. Separate character packs would need to be purchased in order join forces in the Play Set campaigns.
Despite the heavy criticisms that will likely have me stoned by the faithful, Disney Infinity is still an incredibly fun game with plenty of content and a near boundless canvas for your ideas in the Toy Box mode. Many of the technical glitches can be fixed with patches, and future Play Sets may hold some new features that make each campaign a unique experience that begs to be played. Although Disney Infinity is but a baby just born, I have good feeling it will grow into something truly remarkable.
Date: August 26, 2013