Tom Clancy’s Ghost Recon: Future Soldier Review
Xbox 360 | PS3 | PC
Tom Clancy’s Ghost Recon: Future Soldier Box Art
System: Xbox 360*, PS3, PC
Dev: Ubisoft
Pub: Ubisoft
Release: May 21, 2012
Players: 1-4, Multiplayer Online
Screen Resolution: 480p-1080p Blood, Intense Violence, Strong Language

The campaign is where the game truly attempts to ape Call of Duty. While past entries in the series offered the player control of a squad of troops, to whom one could issue commands, you take second fiddle in Future Soldier. As is the trend these days, you're led from place to place, shooting enemies and watching or engaging in set pieces. It goes so far as to have a chopper gunner segment, in which you take down vehicles on a winding mountain roadway as you fend off other helicopters. It's done well enough, but it feels out of place in what has always been a relatively down to earth series. Every campaign mission, though, feels like it has a right way to play it, like it's heavily scripted around the use of a specific item or skill set, and if you try to play it differently, it throws a fit at you. I found the campaign to be at its best when it provided me with the option of using stealth, but didn't demand it. Using the tools at my disposal to determine enemy positions and setup "sync-shots" was a rush. Fighting in pitched battles, my squad and I on one side and the enemy platoon on the other, was dull and often frustrating.

Tom Clancy's Ghost Recon: Future Soldier Screenshot

Some of this frustration comes from the cover controls. It's odd to me, in a game that seems so inspired by Ubisoft's work on the most recent Splinter Cell game, to have thrown out that one's intuitive and simple cover system in favor of a snap-to cover system circa 2005. Sure, you can pick another spot to bolt to with the press of a button as long as you're aiming at it, which is nice, but it makes cover awkward and clunky to navigate instead of smooth and natural.

The plot, meanwhile, is pretty much nonexistent. It's the typical "bad guys are planning to do terrible things to America. Go kill them," and you've seen it a few dozen times before. You'll tour South America, Africa, and Russia—the three traditional hotspots for villainous activity—and see environments that range from jungle to desert, even navigating through a snowstorm (remember the first level of Modern Warfare 2?) There are cinematics between each level, but they seem to get less meaningful as the game goes on, which is a shame since it opens with such a bang.

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It isn't a Shock and Awe-scale moment, but when a bomb goes off in the back of a vehicle in South America and knocks your character off a cliff, to which he clings for dear life, it's a little of the same-old, same-old. It isn't until the fire rains down from above, lights his arms up and begins to burn away the flesh as he brushes at it frantically before falling to his demise, radio blaring in his ear the whole while, that the event hits you full force. If Future Soldier had left it there, just gently and subtly referencing it with perhaps a wayward glance at a photograph of the departed or something, it would have been masterful. Instead, it spends the next few minutes pounding it into your head that this is now a mission of revenge, as well as national security. It's blunt and silly, and that really describes the entire game. A popcorn flick of a Tom Clancy game if ever there was one.

By
Shelby Reiches
Contributing Writer
Date: May 23, 2012

RATING OUT OF 5
RATING DESCRIPTION
3.5
Graphics
It looks good, most of the time. When it shows people's faces, things get awkward, but all of the military hardware and the locales you fire it in are believable, while the aesthetic of the HUD is inspired.
3.0
Control
Dodgy cover mechanics detract from what is otherwise a solid-feeling shooter. Was it really necessary to have both a zoom and an iron sight/scope function, though? Attached to different buttons, at that?
3.5
Music / Sound FX / Voice Acting
The music is forgettable, but serves its purpose. The voice of your commander is awesome (I think it's Steven Blum) and the rest of the squad has some actual personality. Weapons sound appropriately impressive. Sometimes there's odd audio hitching, though, when things get intense.
4.0
Play Value
The multiplayer is going to keep me coming back for a while, even after this review, but I don't think the campaign is something I'd ever feel the need to experience a second time.
3.5
Overall Rating - Good
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • Dominate across 10 unique maps in thrilling and innovative multiplayer modes.
  • Experience an epic single-player campaign on your own, or with up to three friends in online co-op.
  • Create and customize more than 20 million authentic weapons with Gunsmith.

  • Videos / Game Trailers
    Tom Clancy's Ghost Recon: Future Soldier - Kendrick Lamar Trailer - click to enlarge
    Kendrick Lamar Trailer
    Tom Clancy's Ghost Recon: Future Soldier - Launch Trailer - click to enlarge
    Launch Trailer
    Tom Clancy's Ghost Recon: Future Soldier - Epic Trailer - click to enlarge
    Epic Trailer
    Tom Clancy's Ghost Recon: Future Soldier - Signature Edition - click to enlarge
    Signature Edition
    Tom Clancy's Ghost Recon: Future Soldier - Believe in Ghost Trailer - click to enlarge
    Believe in Ghost Trailer

    Screenshots / Images
    Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge Tom Clancy’s Ghost Recon: Future Soldier Screenshot - click to enlarge

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