Phoenix Wright: Ace Attorney – Dual Destinies Review
Phoenix Wright: Ace Attorney – Dual Destinies Box Art
System: 3DS
Dev: Capcom
Pub: Capcom
Release: October 24, 2013
Players: 1
Screen Resolution: N/A

The 3D effect is also one of the most engrossing I have seen for the system. I'll admit that I keep the slider turned off for most 3DS games, but it should absolutely be cranked to the max for Dual Destinies. Not only does it aid you during investigations of crime scenes, but also it gives the courtroom a grandeur that almost feels intimidating. It also gives a nice sense of distance between yourself, your assistant Athena, the opposing prosecutor, and the witnesses on the stand. Not to mention, Phoenix's signature finger point, "Objection!" feels like it slaps you right in the face.

Phoenix Wright: Ace Attorney – Dual Destinies Screenshot

The audio is also much improved from past titles. The sound effects and vocals have all been completely redone, and everything sounds clean and adds punch to exclamation points. The various soundtracks have a familiarity with past orchestrations, just with a lot more fullness thanks to the increased clarity and higher fidelity of the 3DS. Another welcome inclusion is the fully voiced cutscenes, with Capcom actually hiring professional actors rather than simply using members of the development team as in the past.

Phoenix Wright: Ace Attorney – Dual Destinies is an interesting juxtaposition between what's been presented in the past and what advancements have been made. On one side, we have the same basic principles that have given the series its success: five lengthy cases filled with odd characters, odd behaviors, a grim series of events, and a simple mixture of investigative work and courtroom battles. And yet we have gorgeous new animations, new features for discovering the truth in court, and 3D environments to ply your forensic skills, none of which seem like forced additions. It's nice to see our legal hero dust off his suit and return to the courtroom, and hopefully we'll have more cases to win sooner rather than later.

Sean Engemann
Contributing Writer
Date: October 25, 2013

I can't say enough about how nice the character animations are... except when they jump back and forth to the neutral position. The 3D effect is worth cranking up for this game.
It's mostly spamming the A button, with a few touch-screen taps here and there. It's as easy as it gets, but sometimes you'll wish there was more work for your fingers.
Music / Sound FX / Voice Acting
Voice-acted cutscenes and powerful effects that verbally pummel your opponents in the courtroom. The varied music is appropriate, though sometimes overpowers the scene.
Play Value
Like a good novel, each case is deep and filled with plot twists. If you loved the Phoenix Wright games of the past, you'll feel right at home.
Overall Rating - Great
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • More courtroom drama as Apollo Justice and new Associate Attorney and psychoanalysis expert Athena Sykes join Phoenix at the Wright Anything Agency
  • Psychoanalyze witnesses to reveal the truth with the brand new Mood Matrix feature
  • Hold it! Present your evidence, challenge the witnesses and experience life as a real Attorney
  • Stunning dynamic 3D graphics: bring the characters and courtroom to life and investigate crime scenes from various angles to uncover hidden clues
  • Brand new interface and game progression system for fans and newcomers alike

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