|System: Xbox 360, PS3, PC, Wii|
|Dev: Disney Interactive Studios|
|Pub: Disney Interactive Studios|
|Release: October 25, 2011|
|Screen Resolution: 480p-1080p||Cartoon Violence, Crude Humor|
Sound in the game is also very good. Each world has an original soundtrack "inspired" by the theme of each level. Though the background music is nicely varied, the game takes a very minimalistic approach to voice acting. Characters make vocalizations like grunting, sighing, and humming, but there isn't any actual talking. Although this may take some getting used to for those of us who generally expect Disney characters to speak, it works well in the context of the game.
The only real fault I can find with Disney Universe is that it does very obviously borrow from other franchises. I know games don't exist in a vacuum, but the extent to which Disney universe borrows from the LEGO series as well as LittleBigPlanet is fairly obvious. Collecting Mickey ears instead of caps, competing with co-op members for the highest score, and the focus on in-level construction have all been done before to grand effect. I can't really hate on Disney Universe too much, as the game is undeniably fun. However, I really wish Disney would have blazed a bit more of their own trial here instead of relying on the formula laid out by other best-selling platformers.
Disney Universe is a lot of fun to play, and if you are a Disney fan, you'll find a lot to love in Disney Universe. The fun platforming, inspired level design, and bevy of character suits all make this a game worth experiencing. Although the formula is a bit derivative, Disney Universe has such a unique style that you won't notice it that much. Couple that with amazing co-op potential, plenty of replay incentive, and the promise of new content just around the corner, and you have a game that is perfect for any Disney fan, young or old.
Amanda L. Kondolojy
CCC Senior Contributing Writer