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The Best First-Person Shooters on the GameCube

The Best First-Person Shooters on the GameCube

The Best First-Person Shooters on the GameCube
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15. Turok: Evolution
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14. Tom Clancy's Rainbow Six: Lockdown
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13. Geist
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12. James Bond 007: Agent Under Fire
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11. Call of Duty 2: Big Red One
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10. XIII
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9. Red Faction II
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8. Medal of Honor: Frontline
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7. Star Wars Jedi Knight II: Jedi Outcast
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6. 007: Nightfire
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5. TimeSplitters: Future Perfect
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4. TimeSplitters 2
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3. Metal Gear Solid: The Twin Snakes
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2. Metroid Prime 2: Echoes
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1. Metroid Prime
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The Best First-Person Shooters on the GameCube
15. Turok: Evolution
14. Tom Clancy's Rainbow Six: Lockdown
13. Geist
12. James Bond 007: Agent Under Fire
11. Call of Duty 2: Big Red One
10. XIII
9. Red Faction II
8. Medal of Honor: Frontline
7. Star Wars Jedi Knight II: Jedi Outcast
6. 007: Nightfire
5. TimeSplitters: Future Perfect
4. TimeSplitters 2
3. Metal Gear Solid: The Twin Snakes
2. Metroid Prime 2: Echoes
1. Metroid Prime

The Best First-Person Shooters on the GameCube

Right off the bat, let's go ahead and establish that the Nintendo GameCube was not a console known for its shooters. Instead, one of the primary appeals of the GameCube was its stellar library of first-party titles, which included groundbreaking hits like Super Mario Sunshine, The Legend of Zelda: The Wind Waker, Super Smash Bros. Melee, and many more now-legendary classics. But among those first-party games were also two titles that are two of the best Nintendo GameCube exclusives and two of the console's greatest shooters: Metroid Prime and its sequel, Metroid Prime 2: Echoes. These timeless Metroidvania/FPS hybrids lead a pack of first-person shooter titles on the GameCube that mostly consists of ports of other 6th-gen console shooters and a very select few system exclusives.

The GameCube's relative lack of first-person shooters compared to both the PlayStation 2 and the Xbox comes as a bit of a surprise, given how important the genre was to the Nintendo 64 in the previous console generation. Still, the GameCube would actually end up having the superior version of more than a few third-party FPS titles that were cross-platform releases, which largely boiled down to those games' GameCube ports being handled by contracted studios who really knew the hardware inside and out. But for the most part, many of the GameCube's best first-person shooters shine brighter on either the PS2 or the Xbox, making Nintendo's 6th-gen console the weakest of the three when it came to its FPS library.

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